diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-02-27 00:13:11 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2024-02-27 00:13:11 +0100 |
commit | be3dc89c32e5b60df4c026d8b19505e529e199b6 (patch) | |
tree | c40a8251f2e8bbb79ae0d11e4a973a07260168ae /src/server/game/AI/CreatureAI.cpp | |
parent | 1572b8acab75df6117ab944f8ee8ab1f68500852 (diff) |
Core/Creatures: Implemented CREATURE_STATIC_FLAG_5_NO_LEAVECOMBAT_STATE_RESTORE
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rw-r--r-- | src/server/game/AI/CreatureAI.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 1c33aec2a69..4a4edcfbb32 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -307,7 +307,8 @@ bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/) return false; } - me->RemoveAurasOnEvade(); + if (me->IsStateRestoredOnEvade()) + me->RemoveAurasOnEvade(); me->CombatStop(true); if (!me->IsTapListNotClearedOnEvade()) |