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author | tkrokli <tkrokli@users.noreply.github.com> | 2017-04-23 01:15:00 +0200 |
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committer | funjoker <funjoker109@gmail.com> | 2020-04-27 17:29:27 +0200 |
commit | cf3c5dc9485d8cace0ba18e1afe1a5152f6f2ddc (patch) | |
tree | 6d582220cb6e7abd216e4f64cdb395817d681e7e /src/server/game/AI/CreatureAI.cpp | |
parent | cfdde556cdf3318d2db96d2e1bd60bace1dbf9b3 (diff) |
Core/Scripts: Willix the Importer - $n in aggro text
* In the existing core script, Willix the Importer in Razorfen Kraul says
"Help! Get this $n off of me!" (showing the $n part in his SAY text)
instead of naming the attacker when using his 'SAY_AGGRO1' creature_text.
* With this commit change, unit target is no longer missing for Talk,
making Willix name the attacking unit when he shouts for help.
(cherry picked from commit 6cc267d90918a0663f928db302ef1465f7952c61)
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
0 files changed, 0 insertions, 0 deletions