diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-02-20 20:16:34 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-02-20 20:16:34 +0100 |
commit | e07e20ffcaf6911d4dd47e0895fbdc52c5a52f05 (patch) | |
tree | fcc0c8865a387c67b925df174e22f49820a985a0 /src/server/game/AI/CreatureAI.cpp | |
parent | 45db1591a4959ca9d58fc40ea2294936bcf4bd10 (diff) |
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rwxr-xr-x | src/server/game/AI/CreatureAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index afa928e52e8..be4cbc4f56b 100755 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -140,7 +140,7 @@ void CreatureAI::EnterEvadeMode() if (!_EnterEvadeMode()) return; - sLog->outDebug("Creature %u enters evade mode.", me->GetEntry()); + sLog->outDebug(LOG_FILTER_UNITS, "Creature %u enters evade mode.", me->GetEntry()); if (!me->GetVehicle()) // otherwise me will be in evade mode forever { |