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authorVincent-Michael <Vincent_Michael@gmx.de>2014-06-07 23:40:37 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-06-07 23:40:37 +0200
commit1f62d9c3875c446e3b8a23f8624c3ee8d8eb80cc (patch)
treed450c68ac6e085359b5a22e32912dc03c0743206 /src/server/game/AI/CreatureAIImpl.h
parent1e4ec81ccbc4e471804f9067d1cd18268d84e707 (diff)
parent5fee5b012566191bfd0c27d3fcfc64aad6d657cb (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Handlers/ItemHandler.cpp src/server/scripts/Spells/spell_dk.cpp
Diffstat (limited to 'src/server/game/AI/CreatureAIImpl.h')
-rw-r--r--src/server/game/AI/CreatureAIImpl.h349
1 files changed, 0 insertions, 349 deletions
diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h
index 378d3ca18ab..838171a544e 100644
--- a/src/server/game/AI/CreatureAIImpl.h
+++ b/src/server/game/AI/CreatureAIImpl.h
@@ -311,355 +311,6 @@ const T& RAND(const T& v1, const T& v2, const T& v3, const T& v4, const T& v5, c
}
}
-class EventMap
-{
- /**
- * Internal storage type.
- * Key: Time as uint32 when the event should occur.
- * Value: The event data as uint32.
- *
- * Structure of event data:
- * - Bit 0 - 15: Event Id.
- * - Bit 16 - 23: Group
- * - Bit 24 - 31: Phase
- * - Pattern: 0xPPGGEEEE
- */
- typedef std::multimap<uint32, uint32> EventStore;
-
- public:
- EventMap() : _time(0), _phase(0), _lastEvent(0) { }
-
- /**
- * @name Reset
- * @brief Removes all scheduled events and resets time and phase.
- */
- void Reset()
- {
- _eventMap.clear();
- _time = 0;
- _phase = 0;
- }
-
- /**
- * @name Update
- * @brief Updates the timer of the event map.
- * @param time Value to be added to time.
- */
- void Update(uint32 time)
- {
- _time += time;
- }
-
- /**
- * @name GetTimer
- * @return Current timer value.
- */
- uint32 GetTimer() const
- {
- return _time;
- }
-
- /**
- * @name GetPhaseMask
- * @return Active phases as mask.
- */
- uint8 GetPhaseMask() const
- {
- return _phase;
- }
-
- /**
- * @name Empty
- * @return True, if there are no events scheduled.
- */
- bool Empty() const
- {
- return _eventMap.empty();
- }
-
- /**
- * @name SetPhase
- * @brief Sets the phase of the map (absolute).
- * @param phase Phase which should be set. Values: 1 - 8. 0 resets phase.
- */
- void SetPhase(uint8 phase)
- {
- if (!phase)
- _phase = 0;
- else if (phase <= 8)
- _phase = (1 << (phase - 1));
- }
-
- /**
- * @name AddPhase
- * @brief Activates the given phase (bitwise).
- * @param phase Phase which should be activated. Values: 1 - 8
- */
- void AddPhase(uint8 phase)
- {
- if (phase && phase <= 8)
- _phase |= (1 << (phase - 1));
- }
-
- /**
- * @name RemovePhase
- * @brief Deactivates the given phase (bitwise).
- * @param phase Phase which should be deactivated. Values: 1 - 8.
- */
- void RemovePhase(uint8 phase)
- {
- if (phase && phase <= 8)
- _phase &= ~(1 << (phase - 1));
- }
-
- /**
- * @name ScheduleEvent
- * @brief Creates new event entry in map.
- * @param eventId The id of the new event.
- * @param time The time in milliseconds until the event occurs.
- * @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
- * @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
- */
- void ScheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0)
- {
- if (group && group <= 8)
- eventId |= (1 << (group + 15));
-
- if (phase && phase <= 8)
- eventId |= (1 << (phase + 23));
-
- _eventMap.insert(EventStore::value_type(_time + time, eventId));
- }
-
- /**
- * @name RescheduleEvent
- * @brief Cancels the given event and reschedules it.
- * @param eventId The id of the event.
- * @param time The time in milliseconds until the event occurs.
- * @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
- * @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
- */
- void RescheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0)
- {
- CancelEvent(eventId);
- ScheduleEvent(eventId, time, group, phase);
- }
-
- /**
- * @name RepeatEvent
- * @brief Repeats the mostly recently executed event.
- * @param time Time until the event occurs.
- */
- void Repeat(uint32 time)
- {
- _eventMap.insert(EventStore::value_type(_time + time, _lastEvent));
- }
-
- /**
- * @name RepeatEvent
- * @brief Repeats the mostly recently executed event.
- * @param time Time until the event occurs. Equivalent to Repeat(urand(minTime, maxTime).
- */
- void Repeat(uint32 minTime, uint32 maxTime)
- {
- Repeat(urand(minTime, maxTime));
- }
-
- /**
- * @name ExecuteEvent
- * @brief Returns the next event to execute and removes it from map.
- * @return Id of the event to execute.
- */
- uint32 ExecuteEvent()
- {
- while (!Empty())
- {
- EventStore::iterator itr = _eventMap.begin();
-
- if (itr->first > _time)
- return 0;
- else if (_phase && (itr->second & 0xFF000000) && !((itr->second >> 24) & _phase))
- _eventMap.erase(itr);
- else
- {
- uint32 eventId = (itr->second & 0x0000FFFF);
- _lastEvent = itr->second; // include phase/group
- _eventMap.erase(itr);
- return eventId;
- }
- }
-
- return 0;
- }
-
- /**
- * @name DelayEvents
- * @brief Delays all events in the map. If delay is greater than or equal internal timer, delay will be 0.
- * @param delay Amount of delay.
- */
- void DelayEvents(uint32 delay)
- {
- _time = delay < _time ? _time - delay : 0;
- }
-
- /**
- * @name DelayEvents
- * @brief Delay all events of the same group.
- * @param delay Amount of delay.
- * @param group Group of the events.
- */
- void DelayEvents(uint32 delay, uint32 group)
- {
- if (!group || group > 8 || Empty())
- return;
-
- EventStore delayed;
-
- for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
- {
- if (itr->second & (1 << (group + 15)))
- {
- delayed.insert(EventStore::value_type(itr->first + delay, itr->second));
- _eventMap.erase(itr++);
- }
- else
- ++itr;
- }
-
- _eventMap.insert(delayed.begin(), delayed.end());
- }
-
- /**
- * @name CancelEvent
- * @brief Cancels all events of the specified id.
- * @param eventId Event id to cancel.
- */
- void CancelEvent(uint32 eventId)
- {
- if (Empty())
- return;
-
- for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
- {
- if (eventId == (itr->second & 0x0000FFFF))
- _eventMap.erase(itr++);
- else
- ++itr;
- }
- }
-
- /**
- * @name CancelEventGroup
- * @brief Cancel events belonging to specified group.
- * @param group Group to cancel.
- */
- void CancelEventGroup(uint32 group)
- {
- if (!group || group > 8 || Empty())
- return;
-
- for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
- {
- if (itr->second & (1 << (group + 15)))
- _eventMap.erase(itr++);
- else
- ++itr;
- }
- }
-
- /**
- * @name GetNextEventTime
- * @brief Returns closest occurence of specified event.
- * @param eventId Wanted event id.
- * @return Time of found event.
- */
- uint32 GetNextEventTime(uint32 eventId) const
- {
- if (Empty())
- return 0;
-
- for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
- if (eventId == (itr->second & 0x0000FFFF))
- return itr->first;
-
- return 0;
- }
-
- /**
- * @name GetNextEventTime
- * @return Time of next event.
- */
- uint32 GetNextEventTime() const
- {
- return Empty() ? 0 : _eventMap.begin()->first;
- }
-
- /**
- * @name IsInPhase
- * @brief Returns wether event map is in specified phase or not.
- * @param phase Wanted phase.
- * @return True, if phase of event map contains specified phase.
- */
- bool IsInPhase(uint8 phase)
- {
- return phase <= 8 && (!phase || _phase & (1 << (phase - 1)));
- }
-
- /**
- * @name GetTimeUntilEvent
- * @brief Returns time in milliseconds until next event.
- * @param Id of the event.
- * @return Time of next event.
- */
- uint32 GetTimeUntilEvent(uint32 eventId) const
- {
- for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
- if (eventId == (itr->second & 0x0000FFFF))
- return itr->first - _time;
-
- return std::numeric_limits<uint32>::max();
- }
-
- private:
- /**
- * @name _time
- * @brief Internal timer.
- *
- * This does not represent the real date/time value.
- * It's more like a stopwatch: It can run, it can be stopped,
- * it can be resetted and so on. Events occur when this timer
- * has reached their time value. Its value is changed in the
- * Update method.
- */
- uint32 _time;
-
- /**
- * @name _phase
- * @brief Phase mask of the event map.
- *
- * Contains the phases the event map is in. Multiple
- * phases from 1 to 8 can be set with SetPhase or
- * AddPhase. RemovePhase deactives a phase.
- */
- uint8 _phase;
-
- /**
- * @name _eventMap
- * @brief Internal event storage map. Contains the scheduled events.
- *
- * See typedef at the beginning of the class for more
- * details.
- */
- EventStore _eventMap;
-
-
- /**
- * @name _lastEvent
- * @brief Stores information on the most recently executed event
- */
- uint32 _lastEvent;
-};
-
enum AITarget
{
AITARGET_SELF,