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authorShauren <shauren.trinity@gmail.com>2020-06-15 00:26:08 +0200
committerGitHub <noreply@github.com>2020-06-15 00:26:08 +0200
commitc715e635cf3feb50ac61d30659e614aaa2cc0c63 (patch)
tree5af30c80f8b1df3f60852adde4680951f6f55442 /src/server/game/AI/CreatureAIRegistry.cpp
parentabff505a6eaf3e649be506c802b80eed3dd35f3a (diff)
parentcf88f0a9735f9ba010a4ae46e848c8f1a86e17fa (diff)
Merge pull request #24554 from funjoker/cherry-picks
Diffstat (limited to 'src/server/game/AI/CreatureAIRegistry.cpp')
-rw-r--r--src/server/game/AI/CreatureAIRegistry.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/server/game/AI/CreatureAIRegistry.cpp b/src/server/game/AI/CreatureAIRegistry.cpp
index 9aab7376ab2..34cc64af22b 100644
--- a/src/server/game/AI/CreatureAIRegistry.cpp
+++ b/src/server/game/AI/CreatureAIRegistry.cpp
@@ -22,10 +22,11 @@
#include "PetAI.h"
#include "TotemAI.h"
#include "RandomMovementGenerator.h"
-#include "MovementGeneratorImpl.h"
+#include "MovementGenerator.h"
#include "CreatureAIRegistry.h"
#include "WaypointMovementGenerator.h"
#include "CreatureAIFactory.h"
+#include "GameObjectAIFactory.h"
#include "SmartAI.h"
namespace AIRegistry
@@ -47,10 +48,12 @@ namespace AIRegistry
(new CreatureAIFactory<VehicleAI>("VehicleAI"))->RegisterSelf();
(new CreatureAIFactory<SmartAI>("SmartAI"))->RegisterSelf();
+ (new GameObjectAIFactory<NullGameObjectAI>("NullGameObjectAI"))->RegisterSelf();
(new GameObjectAIFactory<GameObjectAI>("GameObjectAI"))->RegisterSelf();
(new GameObjectAIFactory<SmartGameObjectAI>("SmartGameObjectAI"))->RegisterSelf();
- (new MovementGeneratorFactory<RandomMovementGenerator<Creature> >(RANDOM_MOTION_TYPE))->RegisterSelf();
- (new MovementGeneratorFactory<WaypointMovementGenerator<Creature> >(WAYPOINT_MOTION_TYPE))->RegisterSelf();
+ (new IdleMovementFactory())->RegisterSelf();
+ (new MovementGeneratorFactory<RandomMovementGenerator<Creature>>(RANDOM_MOTION_TYPE))->RegisterSelf();
+ (new MovementGeneratorFactory<WaypointMovementGenerator<Creature>>(WAYPOINT_MOTION_TYPE))->RegisterSelf();
}
}