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Diffstat (limited to 'src/server/game/AI/CreatureAIRegistry.cpp')
-rw-r--r--src/server/game/AI/CreatureAIRegistry.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/server/game/AI/CreatureAIRegistry.cpp b/src/server/game/AI/CreatureAIRegistry.cpp
index 9aab7376ab2..34cc64af22b 100644
--- a/src/server/game/AI/CreatureAIRegistry.cpp
+++ b/src/server/game/AI/CreatureAIRegistry.cpp
@@ -22,10 +22,11 @@
#include "PetAI.h"
#include "TotemAI.h"
#include "RandomMovementGenerator.h"
-#include "MovementGeneratorImpl.h"
+#include "MovementGenerator.h"
#include "CreatureAIRegistry.h"
#include "WaypointMovementGenerator.h"
#include "CreatureAIFactory.h"
+#include "GameObjectAIFactory.h"
#include "SmartAI.h"
namespace AIRegistry
@@ -47,10 +48,12 @@ namespace AIRegistry
(new CreatureAIFactory<VehicleAI>("VehicleAI"))->RegisterSelf();
(new CreatureAIFactory<SmartAI>("SmartAI"))->RegisterSelf();
+ (new GameObjectAIFactory<NullGameObjectAI>("NullGameObjectAI"))->RegisterSelf();
(new GameObjectAIFactory<GameObjectAI>("GameObjectAI"))->RegisterSelf();
(new GameObjectAIFactory<SmartGameObjectAI>("SmartGameObjectAI"))->RegisterSelf();
- (new MovementGeneratorFactory<RandomMovementGenerator<Creature> >(RANDOM_MOTION_TYPE))->RegisterSelf();
- (new MovementGeneratorFactory<WaypointMovementGenerator<Creature> >(WAYPOINT_MOTION_TYPE))->RegisterSelf();
+ (new IdleMovementFactory())->RegisterSelf();
+ (new MovementGeneratorFactory<RandomMovementGenerator<Creature>>(RANDOM_MOTION_TYPE))->RegisterSelf();
+ (new MovementGeneratorFactory<WaypointMovementGenerator<Creature>>(WAYPOINT_MOTION_TYPE))->RegisterSelf();
}
}