diff options
| author | Shauren <shauren.trinity@gmail.com> | 2011-03-27 12:54:42 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2011-03-27 12:54:42 +0200 |
| commit | 0fbde6782469569c5e33ecddc9e8ceafb42db6b0 (patch) | |
| tree | b96f7a3b7f3f8f29e9ab59183ca1113831af2cf0 /src/server/game/AI/ScriptedAI | |
| parent | 9fea7d9a85b4f0fb7653a3f2f53a8ad73b0063d4 (diff) | |
Core/AI: Some code style cleanup
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index 2c34b5bad74..d60e5defa33 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -294,7 +294,7 @@ class BossAI : public ScriptedAI }; // SD2 grid searchers. -Creature *GetClosestCreatureWithEntry(WorldObject* source, uint32 entry, float maxSearchRange, bool alive = true); +Creature* GetClosestCreatureWithEntry(WorldObject* source, uint32 entry, float maxSearchRange, bool alive = true); GameObject* GetClosestGameObjectWithEntry(WorldObject* source, uint32 entry, float maxSearchRange); void GetCreatureListWithEntryInGrid(std::list<Creature*>& list, WorldObject* source, uint32 entry, float maxSearchRange); void GetGameObjectListWithEntryInGrid(std::list<GameObject*>& list, WorldObject* source, uint32 entry, float maxSearchRange); |
