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| author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-07-31 19:03:06 +0200 |
|---|---|---|
| committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-07-31 21:58:25 +0200 |
| commit | 58f10c74f72f4bdf00dcf200ce11528d005906cd (patch) | |
| tree | 36c1239988cde21d760342dad8550b51c02c3c30 /src/server/game/AI/ScriptedAI | |
| parent | 8753a182631cc7930e7c652092b7176812932435 (diff) | |
Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to better manipulate the behaviour of certain triggered spells.
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 64655c0d50a..001296e5c45 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -170,7 +170,7 @@ void ScriptedAI::DoCastSpell(Unit* pTarget, SpellInfo const* pSpellInfo, bool bT return; me->StopMoving(); - me->CastSpell(pTarget, pSpellInfo, bTriggered); + me->CastSpell(pTarget, pSpellInfo, bTriggered ? TRIGGERED_FULL_MASK : TRIGGERED_NONE); } void ScriptedAI::DoPlaySoundToSet(WorldObject* pSource, uint32 uiSoundId) |
