aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/ScriptedAI
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2014-10-23 21:34:03 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-23 21:34:03 +0200
commit76f1f85d8bc3f9dda2ee174f457b5f07468a7dc5 (patch)
tree887fa1af7cf4b26a2de2097c13de0e5fe3e3a0c7 /src/server/game/AI/ScriptedAI
parent2f368984094181f2aa9b1ae1c73ce182469e5037 (diff)
Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index e9a797c7db8..5bf3c41df41 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -173,9 +173,6 @@ struct ScriptedAI : public CreatureAI
// Called when spell hits a target
void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) override { }
- //Called at waypoint reached or PointMovement end
- void MovementInform(uint32 /*type*/, uint32 /*id*/) override { }
-
// Called when AI is temporarily replaced or put back when possess is applied or removed
void OnPossess(bool /*apply*/) { }