diff options
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index e9a797c7db8..5bf3c41df41 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -173,9 +173,6 @@ struct ScriptedAI : public CreatureAI // Called when spell hits a target void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) override { } - //Called at waypoint reached or PointMovement end - void MovementInform(uint32 /*type*/, uint32 /*id*/) override { } - // Called when AI is temporarily replaced or put back when possess is applied or removed void OnPossess(bool /*apply*/) { } |
