diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-04-19 22:49:25 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-04-19 22:49:25 +0200 |
| commit | aa6ae2773f439ec5b41509e591f723163ca2bb0b (patch) | |
| tree | a95829e81e9636b7f5e7b862f0dd1f013373bdbf /src/server/game/AI/ScriptedAI | |
| parent | 8a110f2645efdba4e15ddd13745b1b4110a7c8cb (diff) | |
| parent | 8ca63717932ae6db48d74e866e8d379c4f5a5920 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index dcf5bd56fa6..43596ffb4cb 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -77,7 +77,7 @@ bool npc_escortAI::AssistPlayerInCombat(Unit* who) return false; //not a player - if (!who->GetVictim()->GetCharmerOrOwnerPlayerOrPlayerItself()) + if (!who->EnsureVictim()->GetCharmerOrOwnerPlayerOrPlayerItself()) return false; //never attack friendly diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 0fbfc2cebac..df6bee51642 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -74,7 +74,7 @@ bool FollowerAI::AssistPlayerInCombat(Unit* who) return false; //not a player - if (!who->GetVictim()->GetCharmerOrOwnerPlayerOrPlayerItself()) + if (!who->EnsureVictim()->GetCharmerOrOwnerPlayerOrPlayerItself()) return false; //never attack friendly |
