diff options
| author | Carbenium <carbenium@outlook.com> | 2020-07-26 01:01:30 +0200 |
|---|---|---|
| committer | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-07-26 22:17:36 +0200 |
| commit | c39eb9b5041950ce3af89f82848bd3e1f3a6e0af (patch) | |
| tree | aaaddf9d77cd731899b350de3ae725c509794f05 /src/server/game/AI/ScriptedAI | |
| parent | d1a39a2ebf3bb55998696c424cd58f3fcdedd66a (diff) | |
Core/Misc: Use std::chrono overload of Creature::DespawnOrUnsummon
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 0b135bba859..c79596f4f47 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -611,7 +611,7 @@ void BossAI::_DespawnAtEvade(Seconds delayToRespawn /*= 30s*/, Creature* who /*= return; } - who->DespawnOrUnsummon(0, delayToRespawn); + who->DespawnOrUnsummon(0s, delayToRespawn); if (instance && who == me) instance->SetBossState(_bossId, FAIL); diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index 1178b2301ed..4ad42066d77 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -227,7 +227,7 @@ void EscortAI::UpdateAI(uint32 diff) if (_instantRespawn) { if (!isEscort) - me->DespawnOrUnsummon(0, 1s); + me->DespawnOrUnsummon(0s, 1s); else me->GetMap()->Respawn(SPAWN_TYPE_CREATURE, me->GetSpawnId()); } |
