aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/ScriptedAI
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2015-05-04 12:39:36 +0200
committerShauren <shauren.trinity@gmail.com>2015-05-04 12:39:36 +0200
commitedbd44a67530f2938864fd054182553b3d5ab1ac (patch)
tree7648042a373a66cce81fb9721c77f163ac54fb08 /src/server/game/AI/ScriptedAI
parent06caa18119ce3e2d7ff1308c9b65595d08993d47 (diff)
Core/Creatures: Extended npcflags to uint64
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index bc26fc42df8..66164730219 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -478,7 +478,7 @@ void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false
}
//disable npcflags
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
+ me->SetUInt64Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC))
{
HasImmuneToNPCFlags = true;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index 720847b2f20..ab91b0b5b27 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -313,7 +313,7 @@ void FollowerAI::StartFollow(Player* player, uint32 factionForFollower, const Qu
TC_LOG_DEBUG("scripts", "FollowerAI start with WAYPOINT_MOTION_TYPE, set to MoveIdle.");
}
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
+ me->SetUInt64Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
AddFollowState(STATE_FOLLOW_INPROGRESS);