diff options
| author | click <clickvd@gonnamakeyou.com> | 2011-06-11 22:35:29 +0200 |
|---|---|---|
| committer | click <clickvd@gonnamakeyou.com> | 2011-06-11 22:35:29 +0200 |
| commit | 158966dc793f47dd4ada264da775f647601298aa (patch) | |
| tree | 8fa1dc1cc36d07123662c32eb5981cfac01e91b6 /src/server/game/AI/SmartScripts | |
| parent | 9ef8bd307200445f448a67d1bb26c3afee9b7051 (diff) | |
Core: Codestyle cleanup
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index 1ba4d597108..32562e26869 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -124,7 +124,7 @@ class SmartAI : public CreatureAI void IsSummonedBy(Unit* summoner); // Called at any Damage to any victim (before damage apply) - void DamageDealt(Unit * done_to, uint32 & damage, DamageEffectType /*damagetype*/); + void DamageDealt(Unit* done_to, uint32 & damage, DamageEffectType /*damagetype*/); // Called when a summoned creature dissapears (UnSommoned) void SummonedCreatureDespawn(Creature* unit); @@ -251,7 +251,7 @@ public: void SetScript9(SmartScriptHolder &e, uint32 entry, Unit* invoker); protected: - GameObject * const go; + GameObject* const go; SmartScript mScript; }; #endif |
