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| author | Rushor <Rushor@users.noreply.github.com> | 2016-04-25 11:46:00 +0200 |
|---|---|---|
| committer | DDuarte <dnpd.dd@gmail.com> | 2016-04-28 17:20:40 +0100 |
| commit | 2265e33cc2213f4c7bcead00173b4cd18cb46e5f (patch) | |
| tree | 88dc495678f0d0e7a17392d9f17ae535eb8ad88b /src/server/game/AI/SmartScripts | |
| parent | d1aa171a7ad89db6283ddd93c29c346dc8373eae (diff) | |
Merge pull request #16503 from Rushor/evading
[3.3.5][6.x]Core/Unit: Do not remove auras from Pets and Guardians after evading
(cherry picked from commit e869ccb29793aa0dd39dc2ecef9f11ab56ba010e)
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index fac82e3c9d4..914a476cf7d 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -413,7 +413,7 @@ void SmartAI::EnterEvadeMode(EvadeReason /*why*/) if (!me->IsAlive() || me->IsInEvadeMode()) return; - me->RemoveAllAurasExceptType(SPELL_AURA_CONTROL_VEHICLE, SPELL_AURA_CLONE_CASTER); + me->RemoveAurasOnEvade(); me->AddUnitState(UNIT_STATE_EVADE); me->DeleteThreatList(); |
