diff options
| author | Spp <none@none> | 2010-12-06 02:07:53 +0100 |
|---|---|---|
| committer | Spp <none@none> | 2010-12-06 02:07:53 +0100 |
| commit | 408fce1de69249b82cc042cb31f3fd16983c7e81 (patch) | |
| tree | f4b99f386821e70f155d9aa61b70cfb1f2d3d825 /src/server/game/AI/SmartScripts | |
| parent | e226c4ac344d06c7abbd6f04725ced2b33606349 (diff) | |
Core: Some optimizations
- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.h | 4 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h index 74b3a4f4d33..fdb819ab530 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.h +++ b/src/server/game/AI/SmartScripts/SmartScript.h @@ -53,7 +53,7 @@ class SmartScript SmartScriptHolder CreateEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask = 0); void AddEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask = 0); void SetPathId(uint32 id) { mPathId = id; } - uint32 GetPathId() { return mPathId; } + uint32 GetPathId() const { return mPathId; } WorldObject* GetBaseObject() { WorldObject* obj = NULL; @@ -188,7 +188,7 @@ class SmartScript DecPhase(abs(p)); } void DecPhase(int32 p = 1) { mEventPhase -= (mEventPhase < (uint32)p ? (uint32)p - mEventPhase : (uint32)p); } - bool IsInPhase(uint32 p) { return mEventPhase & p; } + bool IsInPhase(uint32 p) const { return mEventPhase & p; } void SetPhase(uint32 p = 0) { mEventPhase = p; } SmartAIEventList mEvents; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 55332117770..46de5bf1ac8 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -1121,10 +1121,10 @@ struct SmartScriptHolder SmartTarget target; public: - uint32 GetScriptType() { return (uint32)source_type; } - uint32 GetEventType() { return (uint32)event.type; } - uint32 GetActionType() { return (uint32)action.type; } - uint32 GetTargetType() { return (uint32)target.type; } + uint32 GetScriptType() const { return (uint32)source_type; } + uint32 GetEventType() const { return (uint32)event.type; } + uint32 GetActionType() const { return (uint32)action.type; } + uint32 GetTargetType() const { return (uint32)target.type; } uint32 timer; bool active; |
