diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-02-20 03:13:11 +0100 |
|---|---|---|
| committer | treeston <treeston.mmoc@gmail.com> | 2016-02-20 03:13:11 +0100 |
| commit | ab194d5ae3b9812ebd5c8f56559e85f1441cf857 (patch) | |
| tree | a12bc53888b02ccbff43ca2f68919381bc17644a /src/server/game/AI/SmartScripts | |
| parent | e4dfbb60fd85ad9fb8fbbd700b684c6ece8abdbb (diff) | |
Incorrect AI aggression as a consequence of the LineOfSight change, episode three, revenge of the special AIs. Also, hopefully the last. No original trilogy please.
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index eca327e770e..cf544729ae9 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -466,6 +466,9 @@ bool SmartAI::CanAIAttack(const Unit* /*who*/) const bool SmartAI::AssistPlayerInCombat(Unit* who) { + if (me->HasReactState(REACT_PASSIVE)) + return; + if (!who || !who->GetVictim()) return false; |
