diff options
| author | Shauren <shauren.trinity@gmail.com> | 2021-11-10 00:01:50 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-11-10 00:01:50 +0100 |
| commit | f2456ff319b2145457da01ec78844fdc32d8713b (patch) | |
| tree | 4e15da5dd1b08356a575071a6926fb50ff9f4d20 /src/server/game/AI/SmartScripts | |
| parent | 938c7e518c7831637509c61764bfc50bae0a22dc (diff) | |
Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter and exit instead of only on enter
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 39657dc78bd..06b2bd04fd8 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -1089,7 +1089,7 @@ class SmartTrigger : public AreaTriggerScript SmartTrigger() : AreaTriggerScript("SmartTrigger") { } - bool OnTrigger(Player* player, AreaTriggerEntry const* trigger, bool /*entered*/) override + bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override { if (!player->IsAlive()) return false; |
