diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2018-01-22 23:55:33 -0300 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-06-16 21:26:57 +0200 |
| commit | d0f4310c4417fb5dc8e89061adf4ce113caa4227 (patch) | |
| tree | 311575f8d3d004140628d0f47f06539538d51112 /src/server/game/AI | |
| parent | c77925da4a320df5be5eaeb1fc799df50e22c041 (diff) | |
Core/Entities: don't allow client control if player is still affected by any lose of control state
(cherry picked from commit e315e41d36061fc88dfa09bfa0da1fbc0c00826f)
Diffstat (limited to 'src/server/game/AI')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index bd624166a5c..169e69edd91 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -805,8 +805,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u // Special handling for vehicles if (Vehicle* vehicle = unit->GetVehicleKit()) for (SeatMap::iterator it = vehicle->Seats.begin(); it != vehicle->Seats.end(); ++it) - if (Player* player = ObjectAccessor::GetPlayer(*unit, it->second.Passenger.Guid)) - player->GroupEventHappens(e.action.quest.quest, GetBaseObject()); + if (Player* passenger = ObjectAccessor::GetPlayer(*unit, it->second.Passenger.Guid)) + passenger->GroupEventHappens(e.action.quest.quest, GetBaseObject()); break; } case SMART_ACTION_COMBAT_STOP: |
