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authorariel- <ariel-@users.noreply.github.com>2018-01-22 23:55:33 -0300
committerShauren <shauren.trinity@gmail.com>2021-06-16 21:26:57 +0200
commitd0f4310c4417fb5dc8e89061adf4ce113caa4227 (patch)
tree311575f8d3d004140628d0f47f06539538d51112 /src/server
parentc77925da4a320df5be5eaeb1fc799df50e22c041 (diff)
Core/Entities: don't allow client control if player is still affected by any lose of control state
(cherry picked from commit e315e41d36061fc88dfa09bfa0da1fbc0c00826f)
Diffstat (limited to 'src/server')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp4
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp1
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp6
-rw-r--r--src/server/game/Chat/Channels/Channel.cpp6
-rw-r--r--src/server/game/Combat/ThreatManager.cpp2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
-rw-r--r--src/server/game/Guilds/Guild.cpp4
-rw-r--r--src/server/game/Handlers/PetitionsHandler.cpp32
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h4
-rw-r--r--src/server/game/Petitions/PetitionMgr.cpp36
-rw-r--r--src/server/game/Petitions/PetitionMgr.h10
-rw-r--r--src/server/game/Spells/Spell.cpp6
-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
-rw-r--r--src/server/game/Tools/PlayerDump.cpp12
-rw-r--r--src/server/scripts/Commands/cs_lookup.cpp98
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp23
16 files changed, 120 insertions, 128 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index bd624166a5c..169e69edd91 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -805,8 +805,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
// Special handling for vehicles
if (Vehicle* vehicle = unit->GetVehicleKit())
for (SeatMap::iterator it = vehicle->Seats.begin(); it != vehicle->Seats.end(); ++it)
- if (Player* player = ObjectAccessor::GetPlayer(*unit, it->second.Passenger.Guid))
- player->GroupEventHappens(e.action.quest.quest, GetBaseObject());
+ if (Player* passenger = ObjectAccessor::GetPlayer(*unit, it->second.Passenger.Guid))
+ passenger->GroupEventHappens(e.action.quest.quest, GetBaseObject());
break;
}
case SMART_ACTION_COMBAT_STOP:
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 015f124cfae..b0eb0437e49 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -732,7 +732,6 @@ void AuctionHouseMgr::PendingAuctionProcess(Player* player)
trans->Append(stmt);
++itrAH;
} while (itrAH != iterMap->second.Auctions.end());
-
CharacterDatabase.CommitTransaction(trans);
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
index 35c5feefc7c..07fa4bbcc98 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
@@ -299,11 +299,9 @@ Creature* BattlegroundAV::AddAVCreature(uint16 cinfoid, uint16 type)
if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_A_CAPTAIN] || creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_H_CAPTAIN])
creature->SetRespawnDelay(RESPAWN_ONE_DAY); /// @todo look if this can be done by database + also add this for the wingcommanders
- if ((isStatic && cinfoid >= 10 && cinfoid <= 14) || (!isStatic && ((cinfoid >= AV_NPC_A_GRAVEDEFENSE0 && cinfoid <= AV_NPC_A_GRAVEDEFENSE3) ||
- (cinfoid >= AV_NPC_H_GRAVEDEFENSE0 && cinfoid <= AV_NPC_H_GRAVEDEFENSE3))))
+ if ((isStatic && cinfoid >= 10 && cinfoid <= 14) || (!isStatic && (cinfoid <= AV_NPC_A_GRAVEDEFENSE3 || (cinfoid >= AV_NPC_H_GRAVEDEFENSE0 && cinfoid <= AV_NPC_H_GRAVEDEFENSE3))))
{
- if (!isStatic && ((cinfoid >= AV_NPC_A_GRAVEDEFENSE0 && cinfoid <= AV_NPC_A_GRAVEDEFENSE3)
- || (cinfoid >= AV_NPC_H_GRAVEDEFENSE0 && cinfoid <= AV_NPC_H_GRAVEDEFENSE3)))
+ if (!isStatic && (cinfoid <= AV_NPC_A_GRAVEDEFENSE3 || (cinfoid >= AV_NPC_H_GRAVEDEFENSE0 && cinfoid <= AV_NPC_H_GRAVEDEFENSE3)))
{
CreatureData &data = sObjectMgr->NewOrExistCreatureData(creature->GetSpawnId());
data.spawnGroupData = sObjectMgr->GetDefaultSpawnGroup();
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp
index 318c7b76108..0c2494305c4 100644
--- a/src/server/game/Chat/Channels/Channel.cpp
+++ b/src/server/game/Chat/Channels/Channel.cpp
@@ -886,9 +886,9 @@ void Channel::SetOwner(ObjectGuid const& guid, bool exclaim)
if (exclaim)
{
- OwnerChangedAppend ownerChangedAppender(_ownerGuid);
- ChannelNameBuilder<OwnerChangedAppend> ownerChangedBuilder(this, ownerChangedAppender);
- SendToAll(ownerChangedBuilder);
+ OwnerChangedAppend ownerAppender(_ownerGuid);
+ ChannelNameBuilder<OwnerChangedAppend> ownerBuilder(this, ownerAppender);
+ SendToAll(ownerBuilder);
}
UpdateChannelInDB();
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 355cb225105..3cbd1c39bf3 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -420,7 +420,7 @@ void ThreatManager::MatchUnitThreatToHighestThreat(Unit* target)
if ((++it) != end)
{
- ThreatReference const* a = *it;
+ a = *it;
if (a->IsOnline() && a->GetThreat() > highest->GetThreat())
highest = a;
}
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 22be28806e7..ec58f379b9e 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -4208,7 +4208,7 @@ void ObjectMgr::LoadQuests()
for (QuestLoaderHelper const& loader : QuestLoaderHelpers)
{
- QueryResult result = WorldDatabase.PQuery("SELECT %s FROM %s %s", loader.QueryFields, loader.TableName, loader.QueryExtra);
+ result = WorldDatabase.PQuery("SELECT %s FROM %s %s", loader.QueryFields, loader.TableName, loader.QueryExtra);
if (!result)
TC_LOG_INFO("server.loading", ">> Loaded 0 quest %s. DB table `%s` is empty.", loader.TableDesc, loader.TableName);
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index ce259bc4715..6b41a72969c 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2569,8 +2569,8 @@ bool Guild::Validate()
Member* leader = GetMember(m_leaderGuid);
if (!leader)
{
- CharacterDatabaseTransaction trans(nullptr);
- DeleteMember(trans, m_leaderGuid);
+ CharacterDatabaseTransaction dummy(nullptr);
+ DeleteMember(dummy, m_leaderGuid);
// If no more members left, disband guild
if (m_members.empty())
{
diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp
index 294f12c36df..2c446e0a27b 100644
--- a/src/server/game/Handlers/PetitionsHandler.cpp
+++ b/src/server/game/Handlers/PetitionsHandler.cpp
@@ -107,8 +107,8 @@ void WorldSession::HandlePetitionBuy(WorldPackets::Petition::PetitionBuy& packet
if (Petition const* petition = sPetitionMgr->GetPetitionByOwner(_player->GetGUID()))
{
// clear from petition store
- sPetitionMgr->RemovePetition(petition->petitionGuid);
- TC_LOG_DEBUG("network", "Invalid petition GUID: %s", petition->petitionGuid.ToString().c_str());
+ sPetitionMgr->RemovePetition(petition->PetitionGuid);
+ TC_LOG_DEBUG("network", "Invalid petition GUID: %s", petition->PetitionGuid.ToString().c_str());
}
// fill petition store
@@ -136,12 +136,12 @@ void WorldSession::HandlePetitionShowSignatures(WorldPackets::Petition::Petition
void WorldSession::SendPetitionSigns(Petition const* petition, Player* sendTo)
{
WorldPackets::Petition::ServerPetitionShowSignatures signaturesPacket;
- signaturesPacket.Item = petition->petitionGuid;
- signaturesPacket.Owner = petition->ownerGuid;
- signaturesPacket.OwnerAccountID = ObjectGuid::Create<HighGuid::WowAccount>(sCharacterCache->GetCharacterAccountIdByGuid(petition->ownerGuid));
- signaturesPacket.PetitionID = petition->petitionGuid.GetCounter();
+ signaturesPacket.Item = petition->PetitionGuid;
+ signaturesPacket.Owner = petition->OwnerGuid;
+ signaturesPacket.OwnerAccountID = ObjectGuid::Create<HighGuid::WowAccount>(sCharacterCache->GetCharacterAccountIdByGuid(petition->OwnerGuid));
+ signaturesPacket.PetitionID = petition->PetitionGuid.GetCounter();
- for (Signature const& signature : petition->signatures)
+ for (Signature const& signature : petition->Signatures)
{
WorldPackets::Petition::ServerPetitionShowSignatures::PetitionSignature signaturePkt;
signaturePkt.Signer = signature.second;
@@ -177,10 +177,10 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
WorldPackets::Petition::PetitionInfo& petitionInfo = responsePacket.Info;
petitionInfo.PetitionID = int32(petitionguid.GetCounter());
- petitionInfo.Petitioner = petition->ownerGuid;
+ petitionInfo.Petitioner = petition->OwnerGuid;
petitionInfo.MinSignatures = reqSignatures;
petitionInfo.MaxSignatures = reqSignatures;
- petitionInfo.Title = petition->petitionName;
+ petitionInfo.Title = petition->PetitionName;
responsePacket.Allow = true;
@@ -232,8 +232,8 @@ void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& pack
return;
}
- ObjectGuid ownerGuid = petition->ownerGuid;
- uint64 signs = petition->signatures.size();
+ ObjectGuid ownerGuid = petition->OwnerGuid;
+ uint64 signs = petition->Signatures.size();
if (ownerGuid == _player->GetGUID())
return;
@@ -281,7 +281,7 @@ void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& pack
}
// fill petition store
- petition->AddSignature(packet.PetitionGUID, GetAccountId(), _player->GetGUID(), false);
+ petition->AddSignature(GetAccountId(), _player->GetGUID(), false);
TC_LOG_DEBUG("network", "PETITION SIGN: %s by player: %s (%s Account: %u)", packet.PetitionGUID.ToString().c_str(), _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), GetAccountId());
@@ -312,7 +312,7 @@ void WorldSession::HandleDeclinePetition(WorldPackets::Petition::DeclinePetition
return;
// petition owner online
- if (Player* owner = ObjectAccessor::FindConnectedPlayer(petition->ownerGuid))
+ if (Player* owner = ObjectAccessor::FindConnectedPlayer(petition->OwnerGuid))
{
WorldPackets::Petition::PetitionDeclined packet;
packet.Decliner = _player->GetGUID();
@@ -370,10 +370,10 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition&
return;
}
- std::string const name = petition->petitionName; // we need a copy, Guild::AddMember invalidates petition
+ std::string const name = petition->PetitionName; // we need a copy, Guild::AddMember invalidates petition
// Only the petition owner can turn in the petition
- if (_player->GetGUID() != petition->ownerGuid)
+ if (_player->GetGUID() != petition->OwnerGuid)
return;
// Check if player is already in a guild
@@ -392,7 +392,7 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition&
return;
}
- SignaturesVector const signatures = petition->signatures; // we need a copy, Guild::AddMember invalidates petition
+ SignaturesVector const signatures = petition->Signatures; // we need a copy, Guild::AddMember invalidates petition
uint32 requiredSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
// Notify player if signatures are missing
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 7603bef304d..a1e6f6356c8 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -300,7 +300,7 @@ enum SpellSchools : uint16
MAX_SPELL_SCHOOL = 7
};
-enum SpellSchoolMask
+enum SpellSchoolMask : uint32
{
SPELL_SCHOOL_MASK_NONE = 0x00, // not exist
SPELL_SCHOOL_MASK_NORMAL = (1 << SPELL_SCHOOL_NORMAL), // PHYSICAL (Armor)
@@ -2327,7 +2327,7 @@ enum AuraStateType
(1<<(AURA_STATE_RAID_ENCOUNTER_2-1))|(1<<(AURA_STATE_ROGUE_POISONED-1)))
// Spell mechanics
-enum Mechanics
+enum Mechanics : uint32
{
MECHANIC_NONE = 0,
MECHANIC_CHARM = 1,
diff --git a/src/server/game/Petitions/PetitionMgr.cpp b/src/server/game/Petitions/PetitionMgr.cpp
index 87199224c4f..162407e5f09 100644
--- a/src/server/game/Petitions/PetitionMgr.cpp
+++ b/src/server/game/Petitions/PetitionMgr.cpp
@@ -79,7 +79,7 @@ void PetitionMgr::LoadSignatures()
if (!petition)
continue;
- petition->AddSignature(petition->petitionGuid, fields[1].GetUInt32(), ObjectGuid::Create<HighGuid::Player>(fields[2].GetUInt64()), true);
+ petition->AddSignature(fields[1].GetUInt32(), ObjectGuid::Create<HighGuid::Player>(fields[2].GetUInt64()), true);
++count;
} while (result->NextRow());
@@ -89,10 +89,10 @@ void PetitionMgr::LoadSignatures()
void PetitionMgr::AddPetition(ObjectGuid petitionGuid, ObjectGuid ownerGuid, std::string const& name, bool isLoading)
{
Petition& p = _petitionStore[petitionGuid];
- p.petitionGuid = petitionGuid;
- p.ownerGuid = ownerGuid;
- p.petitionName = name;
- p.signatures.clear();
+ p.PetitionGuid = petitionGuid;
+ p.OwnerGuid = ownerGuid;
+ p.PetitionName = name;
+ p.Signatures.clear();
if (isLoading)
return;
@@ -134,7 +134,7 @@ Petition* PetitionMgr::GetPetition(ObjectGuid petitionGuid)
Petition* PetitionMgr::GetPetitionByOwner(ObjectGuid ownerGuid)
{
for (auto& petitionPair : _petitionStore)
- if (petitionPair.second.ownerGuid == ownerGuid)
+ if (petitionPair.second.OwnerGuid == ownerGuid)
return &petitionPair.second;
return nullptr;
@@ -144,7 +144,7 @@ void PetitionMgr::RemovePetitionsByOwner(ObjectGuid ownerGuid)
{
for (auto itr = _petitionStore.begin(); itr != _petitionStore.end();)
{
- if (itr->second.ownerGuid == ownerGuid)
+ if (itr->second.OwnerGuid == ownerGuid)
{
_petitionStore.erase(itr);
break;
@@ -177,24 +177,24 @@ void PetitionMgr::RemoveSignaturesBySigner(ObjectGuid signerGuid)
bool Petition::IsPetitionSignedByAccount(uint32 accountId) const
{
- for (Signature const& signature : signatures)
+ for (Signature const& signature : Signatures)
if (signature.first == accountId)
return true;
return false;
}
-void Petition::AddSignature(ObjectGuid petitionGuid, uint32 accountId, ObjectGuid playerGuid, bool isLoading)
+void Petition::AddSignature(uint32 accountId, ObjectGuid playerGuid, bool isLoading)
{
- signatures.emplace_back(accountId, playerGuid);
+ Signatures.emplace_back(accountId, playerGuid);
if (isLoading)
return;
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION_SIGNATURE);
- stmt->setUInt64(0, ownerGuid.GetCounter());
- stmt->setUInt64(1, petitionGuid.GetCounter());
+ stmt->setUInt64(0, OwnerGuid.GetCounter());
+ stmt->setUInt64(1, PetitionGuid.GetCounter());
stmt->setUInt64(2, playerGuid.GetCounter());
stmt->setUInt32(3, accountId);
@@ -203,25 +203,25 @@ void Petition::AddSignature(ObjectGuid petitionGuid, uint32 accountId, ObjectGui
void Petition::UpdateName(std::string const& newName)
{
- petitionName = newName;
+ PetitionName = newName;
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME);
stmt->setString(0, newName);
- stmt->setUInt64(1, petitionGuid.GetCounter());
+ stmt->setUInt64(1, PetitionGuid.GetCounter());
CharacterDatabase.Execute(stmt);
}
void Petition::RemoveSignatureBySigner(ObjectGuid playerGuid)
{
- for (auto itr = signatures.begin(); itr != signatures.end(); ++itr)
+ for (auto itr = Signatures.begin(); itr != Signatures.end(); ++itr)
{
if (itr->second == playerGuid)
{
- signatures.erase(itr);
+ Signatures.erase(itr);
// notify owner
- if (Player* owner = ObjectAccessor::FindConnectedPlayer(ownerGuid))
- owner->GetSession()->SendPetitionQueryOpcode(petitionGuid);
+ if (Player* owner = ObjectAccessor::FindConnectedPlayer(OwnerGuid))
+ owner->GetSession()->SendPetitionQueryOpcode(PetitionGuid);
break;
}
diff --git a/src/server/game/Petitions/PetitionMgr.h b/src/server/game/Petitions/PetitionMgr.h
index 913ed796105..9c83b1c24df 100644
--- a/src/server/game/Petitions/PetitionMgr.h
+++ b/src/server/game/Petitions/PetitionMgr.h
@@ -53,13 +53,13 @@ typedef std::vector<Signature> SignaturesVector;
struct Petition
{
- ObjectGuid petitionGuid;
- ObjectGuid ownerGuid;
- std::string petitionName;
- SignaturesVector signatures;
+ ObjectGuid PetitionGuid;
+ ObjectGuid OwnerGuid;
+ std::string PetitionName;
+ SignaturesVector Signatures;
bool IsPetitionSignedByAccount(uint32 accountId) const;
- void AddSignature(ObjectGuid petitionGuid, uint32 accountId, ObjectGuid playerGuid, bool isLoading);
+ void AddSignature(uint32 accountId, ObjectGuid playerGuid, bool isLoading);
void UpdateName(std::string const& newName);
void RemoveSignatureBySigner(ObjectGuid playerGuid);
};
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 58a81a6795e..cfde52ec4d6 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3202,11 +3202,11 @@ void Spell::_cast(bool skipCheck)
// Let any pets know we've attacked something. Check DmgClass for harmful spells only
// This prevents spells such as Hunter's Mark from triggering pet attack
if (GetSpellInfo()->DmgClass != SPELL_DAMAGE_CLASS_NONE)
- if (Unit* unitTarget = m_targets.GetUnitTarget())
+ if (Unit* target = m_targets.GetUnitTarget())
for (Unit* controlled : playerCaster->m_Controlled)
if (Creature* cControlled = controlled->ToCreature())
if (cControlled->IsAIEnabled)
- cControlled->AI()->OwnerAttacked(unitTarget);
+ cControlled->AI()->OwnerAttacked(target);
}
SetExecutedCurrently(true);
@@ -3278,7 +3278,7 @@ void Spell::_cast(bool skipCheck)
if (aura_effmask)
{
- if (DiminishingGroup diminishGroup = m_spellInfo->GetDiminishingReturnsGroupForSpell())
+ if (m_spellInfo->GetDiminishingReturnsGroupForSpell())
{
DiminishingReturnsType type = m_spellInfo->GetDiminishingReturnsGroupType();
if (type == DRTYPE_ALL || (type == DRTYPE_PLAYER && target->IsAffectedByDiminishingReturns()))
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index be77f4af514..f3477dae2fd 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1428,7 +1428,7 @@ void SpellMgr::LoadSpellGroupStackRules()
if (!effectInfo->IsAura())
continue;
- int32 auraName = static_cast<int32>(effectInfo->ApplyAuraName);
+ uint32 auraName = effectInfo->ApplyAuraName;
for (std::vector<uint32> const& subGroup : SubGroups)
{
if (std::find(subGroup.begin(), subGroup.end(), auraName) != subGroup.end())
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp
index 571571da749..c4139c435df 100644
--- a/src/server/game/Tools/PlayerDump.cpp
+++ b/src/server/game/Tools/PlayerDump.cpp
@@ -703,16 +703,16 @@ void PlayerDumpWriter::PopulateGuids(ObjectGuid::LowType guid)
switch (baseTable.StoredType)
{
case GUID_TYPE_ITEM:
- if (ObjectGuid::LowType guid = (*result)[0].GetUInt64())
- _items.insert(guid);
+ if (ObjectGuid::LowType itemLowGuid = (*result)[0].GetUInt32())
+ _items.insert(itemLowGuid);
break;
case GUID_TYPE_MAIL:
- if (uint32 guid = (*result)[0].GetUInt32())
- _mails.insert(guid);
+ if (uint32 mailLowGuid = (*result)[0].GetUInt32())
+ _mails.insert(mailLowGuid);
break;
case GUID_TYPE_PET:
- if (uint32 guid = (*result)[0].GetUInt32())
- _pets.insert(guid);
+ if (uint32 petLowGuid = (*result)[0].GetUInt32())
+ _pets.insert(petLowGuid);
break;
case GUID_TYPE_EQUIPMENT_SET:
if (uint64 eqSetId = (*result)[0].GetUInt64())
diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp
index 6391adf7438..8ea4aa3dc27 100644
--- a/src/server/scripts/Commands/cs_lookup.cpp
+++ b/src/server/scripts/Commands/cs_lookup.cpp
@@ -615,68 +615,64 @@ public:
for (auto const& questTemplatePair : questTemplates)
{
uint8 localeIndex = handler->GetSessionDbLocaleIndex();
- if (localeIndex >= 0)
+ if (QuestTemplateLocale const* questLocale = sObjectMgr->GetQuestLocale(questTemplatePair.first))
{
- uint8 ulocaleIndex = uint8(localeIndex);
- if (QuestTemplateLocale const* questLocale = sObjectMgr->GetQuestLocale(questTemplatePair.first))
+ if (questLocale->LogTitle.size() > localeIndex && !questLocale->LogTitle[localeIndex].empty())
{
- if (questLocale->LogTitle.size() > ulocaleIndex && !questLocale->LogTitle[ulocaleIndex].empty())
- {
- std::string title = questLocale->LogTitle[ulocaleIndex];
+ std::string title = questLocale->LogTitle[localeIndex];
- if (Utf8FitTo(title, wNamePart))
+ if (Utf8FitTo(title, wNamePart))
+ {
+ if (maxResults && count++ == maxResults)
{
- if (maxResults && count++ == maxResults)
- {
- handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults);
- return true;
- }
+ handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults);
+ return true;
+ }
- char const* statusStr = "";
+ char const* statusStr = "";
- if (target)
+ if (target)
+ {
+ switch (target->GetQuestStatus(questTemplatePair.first))
{
- switch (target->GetQuestStatus(questTemplatePair.first))
- {
- case QUEST_STATUS_COMPLETE:
- statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_COMPLETE);
- break;
- case QUEST_STATUS_INCOMPLETE:
- statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_ACTIVE);
- break;
- case QUEST_STATUS_REWARDED:
- statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_REWARDED);
- break;
- default:
- break;
- }
+ case QUEST_STATUS_COMPLETE:
+ statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_COMPLETE);
+ break;
+ case QUEST_STATUS_INCOMPLETE:
+ statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_ACTIVE);
+ break;
+ case QUEST_STATUS_REWARDED:
+ statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_REWARDED);
+ break;
+ default:
+ break;
}
+ }
- if (handler->GetSession())
- {
- int32 maxLevel = 0;
- if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(questTemplatePair.second.GetContentTuningId(),
- handler->GetSession()->GetPlayer()->m_playerData->CtrOptions->ContentTuningConditionMask))
- maxLevel = questLevels->MaxLevel;
-
- int32 scalingFactionGroup = 0;
- if (ContentTuningEntry const* contentTuning = sContentTuningStore.LookupEntry(questTemplatePair.second.GetContentTuningId()))
- scalingFactionGroup = contentTuning->GetScalingFactionGroup();
-
- handler->PSendSysMessage(LANG_QUEST_LIST_CHAT, questTemplatePair.first, questTemplatePair.first,
- handler->GetSession()->GetPlayer()->GetQuestLevel(&questTemplatePair.second),
- handler->GetSession()->GetPlayer()->GetQuestMinLevel(&questTemplatePair.second),
- maxLevel, scalingFactionGroup,
- title.c_str(), statusStr);
- }
- else
- handler->PSendSysMessage(LANG_QUEST_LIST_CONSOLE, questTemplatePair.first, title.c_str(), statusStr);
+ if (handler->GetSession())
+ {
+ int32 maxLevel = 0;
+ if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(questTemplatePair.second.GetContentTuningId(),
+ handler->GetSession()->GetPlayer()->m_playerData->CtrOptions->ContentTuningConditionMask))
+ maxLevel = questLevels->MaxLevel;
+
+ int32 scalingFactionGroup = 0;
+ if (ContentTuningEntry const* contentTuning = sContentTuningStore.LookupEntry(questTemplatePair.second.GetContentTuningId()))
+ scalingFactionGroup = contentTuning->GetScalingFactionGroup();
+
+ handler->PSendSysMessage(LANG_QUEST_LIST_CHAT, questTemplatePair.first, questTemplatePair.first,
+ handler->GetSession()->GetPlayer()->GetQuestLevel(&questTemplatePair.second),
+ handler->GetSession()->GetPlayer()->GetQuestMinLevel(&questTemplatePair.second),
+ maxLevel, scalingFactionGroup,
+ title.c_str(), statusStr);
+ }
+ else
+ handler->PSendSysMessage(LANG_QUEST_LIST_CONSOLE, questTemplatePair.first, title.c_str(), statusStr);
- if (!found)
- found = true;
+ if (!found)
+ found = true;
- continue;
- }
+ continue;
}
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
index b0469a7689d..f0adef90f4b 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
@@ -570,7 +570,7 @@ class spell_auriaya_agro_creator : public SpellScript
}
};
-// 61906 - Random Aggro Periodic (5 sec)
+// 61906 - Random Aggro Periodic (5 sec)
class spell_auriaya_random_agro_periodic : public AuraScript
{
PrepareAuraScript(spell_auriaya_random_agro_periodic);
@@ -586,17 +586,16 @@ class spell_auriaya_random_agro_periodic : public AuraScript
if (!owner || !owner->IsAIEnabled || owner->HasReactState(REACT_PASSIVE))
return;
- if (Unit* target = owner->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, CatsTargetSelector(owner, 15.0f, 25.0f)))
- {
- owner->GetThreatManager().AddThreat(target, 3000000.0f, nullptr, true);
- owner->CastSpell(target, SPELL_FERAL_POUNCE, true);
- owner->AI()->AttackStart(target);
- }
- else if (Unit* target = owner->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0))
- {
- owner->GetThreatManager().AddThreat(target, 3000000.0f);
- owner->AI()->AttackStart(target);
- }
+ Unit* target = owner->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, CatsTargetSelector(owner, 15.0f, 25.0f));
+ if (!target)
+ target = owner->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0);
+
+ if (!target)
+ return;
+
+ owner->GetThreatManager().AddThreat(target, 3000000.0f, nullptr, true);
+ owner->CastSpell(target, SPELL_FERAL_POUNCE, true);
+ owner->AI()->AttackStart(target);
}
void Register() override