diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-09-14 16:14:12 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2014-09-14 16:14:12 +0200 |
commit | a0e50ea35fca61447bf07fc45d93c98234ba59f7 (patch) | |
tree | b4ee69a63866f42e466a3c03fc031ce0710ac762 /src/server/game/Accounts/AccountMgr.cpp | |
parent | ce67a097bf3c0c3241f4441a808e32639ddbaafb (diff) |
Core/Entities: Use ObjectGuid class in game project
Diffstat (limited to 'src/server/game/Accounts/AccountMgr.cpp')
-rw-r--r-- | src/server/game/Accounts/AccountMgr.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp index ff30fe7ba35..0c90dde5ea8 100644 --- a/src/server/game/Accounts/AccountMgr.cpp +++ b/src/server/game/Accounts/AccountMgr.cpp @@ -81,8 +81,7 @@ AccountOpResult AccountMgr::DeleteAccount(uint32 accountId) { do { - uint32 guidLow = (*result)[0].GetUInt32(); - uint64 guid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER); + ObjectGuid guid(HIGHGUID_PLAYER, (*result)[0].GetUInt32()); // Kick if player is online if (Player* p = ObjectAccessor::FindPlayer(guid)) |