diff options
author | Mykhailo Redko <ovitnez@gmail.com> | 2024-02-25 19:58:00 +0200 |
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committer | GitHub <noreply@github.com> | 2024-02-25 18:58:00 +0100 |
commit | 02b977c98ec26bc21cb3e779e60e16a7587bfcb9 (patch) | |
tree | 81c4be864f8086e07914d703bdeb0d823f8b5839 /src/server/game/AuctionHouse/AuctionHouseMgr.cpp | |
parent | 31236de396811afae2c67810b70dc671e69bc8dc (diff) |
Core/Players: Drop Player::SaveGoldToDB() and move it's code to Player::SaveInventoryAndGoldToDB() (#29582)
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
-rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index f0ba82e74c9..639fd280074 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -1684,7 +1684,7 @@ bool AuctionHouseObject::BuyCommodity(CharacterDatabaseTransaction trans, Player } player->ModifyMoney(-int64(totalPrice)); - player->SaveGoldToDB(trans); + player->SaveInventoryAndGoldToDB(trans); for (MailedItemsBatch const& batch : items) { |