diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-12-04 15:13:20 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-12-04 15:13:20 +0100 |
commit | e98e1283ea0034baf6be9aa2ffb386eb5582801b (patch) | |
tree | b1dd854d88e6e049d26b208bb259cdc7d31f29f8 /src/server/game/AuctionHouse | |
parent | de7c03c8385780f05530c2b3cf952a712d5f8f00 (diff) |
Core: Updated to 10.0.2
Diffstat (limited to 'src/server/game/AuctionHouse')
-rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index e4bf0e0fb40..36d318a0ed4 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -473,7 +473,7 @@ uint64 AuctionHouseMgr::GetItemAuctionDeposit(Player* player, Item* item, Minute std::string AuctionHouseMgr::BuildItemAuctionMailSubject(AuctionMailType type, AuctionPosting const* auction) { return BuildAuctionMailSubject(auction->Items[0]->GetEntry(), type, auction->Id, auction->GetTotalItemCount(), - auction->Items[0]->GetModifier(ITEM_MODIFIER_BATTLE_PET_SPECIES_ID), auction->Items[0]->GetContext(), *auction->Items[0]->m_itemData->BonusListIDs); + auction->Items[0]->GetModifier(ITEM_MODIFIER_BATTLE_PET_SPECIES_ID), auction->Items[0]->GetContext(), auction->Items[0]->GetBonusListIDs()); } std::string AuctionHouseMgr::BuildCommodityAuctionMailSubject(AuctionMailType type, uint32 itemId, uint32 itemCount) @@ -1231,7 +1231,7 @@ void AuctionHouseObject::BuildListBuckets(WorldPackets::AuctionHouse::AuctionLis if (!(classFilters->Classes[bucketData->ItemClass].SubclassMask & (1 << bucketData->ItemSubClass))) continue; - if (!(classFilters->Classes[bucketData->ItemClass].InvTypes[bucketData->ItemSubClass] & (1 << bucketData->InventoryType))) + if (!(classFilters->Classes[bucketData->ItemClass].InvTypes[bucketData->ItemSubClass] & (UI64LIT(1) << bucketData->InventoryType))) continue; } } diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.h b/src/server/game/AuctionHouse/AuctionHouseMgr.h index 8a0f62236d1..9cccec7bb95 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.h +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.h @@ -146,7 +146,7 @@ struct AuctionSearchClassFilters struct SubclassFilter { uint32 SubclassMask = FILTER_SKIP_CLASS; - std::array<uint32, MAX_ITEM_SUBCLASS_TOTAL> InvTypes = { }; + std::array<uint64, MAX_ITEM_SUBCLASS_TOTAL> InvTypes = { }; }; std::array<SubclassFilter, MAX_ITEM_CLASS> Classes = { }; |