diff options
author | Nay <dnpd.dd@gmail.com> | 2012-08-27 14:40:12 +0100 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-08-27 14:40:12 +0100 |
commit | fc16106823dde9a3b38dec92b5122e56a55d64a0 (patch) | |
tree | 82f2075b9b65c6f881c33c85798abd637e593078 /src/server/game/Battlefield/BattlefieldHandler.cpp | |
parent | f8c01739dfef0bd30ed90f688ee97e84f0d700f7 (diff) |
Scripts/Spells: Fix a typo in spell_q12372_cast_from_gossip_trigger and cleanup whitespace
Diffstat (limited to 'src/server/game/Battlefield/BattlefieldHandler.cpp')
-rw-r--r-- | src/server/game/Battlefield/BattlefieldHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Battlefield/BattlefieldHandler.cpp b/src/server/game/Battlefield/BattlefieldHandler.cpp index 09c6f18f796..b852082d582 100644 --- a/src/server/game/Battlefield/BattlefieldHandler.cpp +++ b/src/server/game/Battlefield/BattlefieldHandler.cpp @@ -32,7 +32,7 @@ //Param3:(time) Time in second that the player have for accept void WorldSession::SendBfInvitePlayerToWar(uint32 BattleId, uint32 ZoneId, uint32 p_time) { - //Send packet + //Send packet WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, 12); data << uint32(BattleId); data << uint32(ZoneId); @@ -65,13 +65,13 @@ void WorldSession::SendBfQueueInviteResponse(uint32 BattleId,uint32 ZoneId, bool WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, 11); data << uint32(BattleId); data << uint32(ZoneId); - data << uint8((CanQueue ? 1 : 0)); //Accepted //0 you cannot queue wg //1 you are queued + data << uint8((CanQueue ? 1 : 0)); //Accepted //0 you cannot queue wg //1 you are queued data << uint8((Full ? 0 : 1)); //Logging In //0 wg full //1 queue for upcoming data << uint8(1); //Warmup SendPacket(&data); } -//This is call when player accept to join war +//This is call when player accept to join war //Param1:(BattleId) the BattleId of Bf void WorldSession::SendBfEntered(uint32 BattleId) { |