aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Battlefield
diff options
context:
space:
mode:
authorVincent-Michael <Vincent_Michael@gmx.de>2015-04-08 02:27:20 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2015-04-08 02:27:20 +0200
commit20ab76a2cb9c2697e0974abdb166e1db04ef20ef (patch)
tree839745a037211c68b720dda3212ae2cf28b25eaf /src/server/game/Battlefield
parent41a9ef55db85c82fa9673ff2801bd6d8f34a390e (diff)
Core: Whitespace cleanup
Diffstat (limited to 'src/server/game/Battlefield')
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index 9ba72bc29b1..fbd02d20ee5 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -812,7 +812,7 @@ void BattlefieldWG::FillInitialWorldStates(WorldPackets::WorldState::InitWorldSt
packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_ATTACKER), int32(GetAttackerTeam()));
packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_DEFENDER), int32(GetDefenderTeam()));
// Note: cleanup these two, their names look awkward
- packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_ACTIVE), int32(IsWarTime() ? 0 : 1));
+ packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_ACTIVE), int32(IsWarTime() ? 0 : 1));
packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_SHOW_WORLDSTATE), int32(IsWarTime() ? 1 : 0));
for (uint32 i = 0; i < 2; ++i)