diff options
Diffstat (limited to 'src/server/game/Battlefield')
| -rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 9ba72bc29b1..fbd02d20ee5 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -812,7 +812,7 @@ void BattlefieldWG::FillInitialWorldStates(WorldPackets::WorldState::InitWorldSt packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_ATTACKER), int32(GetAttackerTeam())); packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_DEFENDER), int32(GetDefenderTeam())); // Note: cleanup these two, their names look awkward - packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_ACTIVE), int32(IsWarTime() ? 0 : 1)); + packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_ACTIVE), int32(IsWarTime() ? 0 : 1)); packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_SHOW_WORLDSTATE), int32(IsWarTime() ? 1 : 0)); for (uint32 i = 0; i < 2; ++i) |
