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authorGiacomo Pozzoni <giacomopoz@gmail.com>2020-04-04 19:16:37 +0200
committerjackpoz <giacomopoz@gmail.com>2020-04-05 19:10:57 +0200
commit468ecb7252ea4eabd37e11b9ddbbb96ffd26bd7e (patch)
tree7dfeaaff13a8aeeca13b786f5ba1d1e761fdf996 /src/server/game/Battlefield
parentaf1260c40e333e0d2d506128099f8263f5f2304f (diff)
Core/Logs: Log full guid instead of just low guid
Diffstat (limited to 'src/server/game/Battlefield')
-rw-r--r--src/server/game/Battlefield/BattlefieldMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlefield/BattlefieldMgr.cpp b/src/server/game/Battlefield/BattlefieldMgr.cpp
index 039cba45c8d..3625548074a 100644
--- a/src/server/game/Battlefield/BattlefieldMgr.cpp
+++ b/src/server/game/Battlefield/BattlefieldMgr.cpp
@@ -87,7 +87,7 @@ void BattlefieldMgr::HandlePlayerEnterZone(Player* player, uint32 zoneId)
return;
bf->HandlePlayerEnterZone(player, zoneId);
- TC_LOG_DEBUG("bg.battlefield", "Player %u entered battlefield id %u", player->GetGUID().GetCounter(), bf->GetTypeId());
+ TC_LOG_DEBUG("bg.battlefield", "Player %s entered battlefield id %u", player->GetGUID().ToString().c_str(), bf->GetTypeId());
}
void BattlefieldMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneId)
@@ -101,7 +101,7 @@ void BattlefieldMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneId)
return;
itr->second->HandlePlayerLeaveZone(player, zoneId);
- TC_LOG_DEBUG("bg.battlefield", "Player %u left battlefield id %u", player->GetGUID().GetCounter(), itr->second->GetTypeId());
+ TC_LOG_DEBUG("bg.battlefield", "Player %s left battlefield id %u", player->GetGUID().ToString().c_str(), itr->second->GetTypeId());
}
Battlefield* BattlefieldMgr::GetBattlefieldToZoneId(uint32 zoneId)