diff options
| author | ccrs <ccrs@users.noreply.github.com> | 2019-07-01 21:36:32 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-12-13 00:42:20 +0100 |
| commit | 4e6c59dca78ce563c327ea3106d0ff6786b1e127 (patch) | |
| tree | 11baa861d6e0eda35d4d73feba91a79c1bae788d /src/server/game/Battlefield | |
| parent | b8d675eba761a5616c7d69a78851ea61af61f4f6 (diff) | |
Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
(cherry picked from commit 5c09ff51f7015b775def8d5cc1f678eaef37200f)
Diffstat (limited to 'src/server/game/Battlefield')
| -rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index 937cc7ee86b..f300f32d93a 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -279,7 +279,7 @@ void Battlefield::InvitePlayerToWar(Player* player) } // If the player does not match minimal level requirements for the battlefield, kick him - if (player->getLevel() < m_MinLevel) + if (player->GetLevel() < m_MinLevel) { if (m_PlayersWillBeKick[player->GetTeamId()].count(player->GetGUID()) == 0) m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = GameTime::GetGameTime() + 10; diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index c324ec80c3c..a68e9790e6e 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -1328,7 +1328,7 @@ void BattlefieldWG::UpdateTenacity() { for (auto itr = m_players[m_tenacityTeam].begin(); itr != m_players[m_tenacityTeam].end(); ++itr) if (Player* player = ObjectAccessor::FindPlayer(*itr)) - if (player->getLevel() >= m_MinLevel) + if (player->GetLevel() >= m_MinLevel) player->RemoveAurasDueToSpell(SPELL_TENACITY); for (auto itr = m_vehicles[m_tenacityTeam].begin(); itr != m_vehicles[m_tenacityTeam].end(); ++itr) |
