diff options
| author | Sebastian Valle <s.v.h21@hotmail.com> | 2013-09-03 17:43:11 -0500 |
|---|---|---|
| committer | Sebastian Valle <s.v.h21@hotmail.com> | 2013-09-03 17:43:11 -0500 |
| commit | 88df2ca6d4dc4e4dcc101ebf78e303b7860e59f2 (patch) | |
| tree | 61849dd8b7d23926aaf43cfdd97615a2674337a9 /src/server/game/Battlefield | |
| parent | 07d793b94b60941ea08fd6170d8165994452c49c (diff) | |
Core/Build: Updated the header files to fix the build.
Diffstat (limited to 'src/server/game/Battlefield')
| -rw-r--r-- | src/server/game/Battlefield/Battlefield.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h index 534bfd620f0..788bbf9cb2e 100644 --- a/src/server/game/Battlefield/Battlefield.h +++ b/src/server/game/Battlefield/Battlefield.h @@ -286,7 +286,7 @@ class Battlefield : public ZoneScript // Misc methods Creature* SpawnCreature(uint32 entry, float x, float y, float z, float o, TeamId team); - Creature* SpawnCreature(uint32 entry, Position pos, TeamId team); + Creature* SpawnCreature(uint32 entry, const Position& pos, TeamId team); GameObject* SpawnGameObject(uint32 entry, float x, float y, float z, float o); Creature* GetCreature(uint64 GUID); |
