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authorSebastian Valle <s.v.h21@hotmail.com>2013-09-03 17:43:11 -0500
committerSebastian Valle <s.v.h21@hotmail.com>2013-09-03 17:43:11 -0500
commit88df2ca6d4dc4e4dcc101ebf78e303b7860e59f2 (patch)
tree61849dd8b7d23926aaf43cfdd97615a2674337a9 /src
parent07d793b94b60941ea08fd6170d8165994452c49c (diff)
Core/Build: Updated the header files to fix the build.
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Battlefield/Battlefield.h2
-rw-r--r--src/server/game/Globals/ObjectMgr.h2
-rw-r--r--src/server/game/Guilds/Guild.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h
index 534bfd620f0..788bbf9cb2e 100644
--- a/src/server/game/Battlefield/Battlefield.h
+++ b/src/server/game/Battlefield/Battlefield.h
@@ -286,7 +286,7 @@ class Battlefield : public ZoneScript
// Misc methods
Creature* SpawnCreature(uint32 entry, float x, float y, float z, float o, TeamId team);
- Creature* SpawnCreature(uint32 entry, Position pos, TeamId team);
+ Creature* SpawnCreature(uint32 entry, const Position& pos, TeamId team);
GameObject* SpawnGameObject(uint32 entry, float x, float y, float z, float o);
Creature* GetCreature(uint64 GUID);
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 3fb9369b07d..aa15fd04b44 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -1136,7 +1136,7 @@ class ObjectMgr
void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data);
uint32 AddGOData(uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0, float rotation0 = 0, float rotation1 = 0, float rotation2 = 0, float rotation3 = 0);
uint32 AddCreData(uint32 entry, uint32 team, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0);
- bool MoveCreData(uint32 guid, uint32 map, Position pos);
+ bool MoveCreData(uint32 guid, uint32 map, const Position& pos);
// reserved names
void LoadReservedPlayersNames();
diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h
index 017221b13bd..fab39f48fca 100644
--- a/src/server/game/Guilds/Guild.h
+++ b/src/server/game/Guilds/Guild.h
@@ -668,7 +668,7 @@ public:
void HandleSetLeader(WorldSession* session, std::string const& name);
void HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string const& name, std::string const& icon);
void HandleSetMemberNote(WorldSession* session, std::string const& name, std::string const& note, bool officer);
- void HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string const& name, uint32 rights, uint32 moneyPerDay, GuildBankRightsAndSlotsVec rightsAndSlots);
+ void HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string const& name, uint32 rights, uint32 moneyPerDay, const GuildBankRightsAndSlotsVec& rightsAndSlots);
void HandleBuyBankTab(WorldSession* session, uint8 tabId);
void HandleInviteMember(WorldSession* session, std::string const& name);
void HandleAcceptMember(WorldSession* session);