diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-05-31 17:18:18 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-05-31 17:18:18 +0200 |
commit | 41c3675bb9434b92bd20b8994fefdcb17e009052 (patch) | |
tree | ba21c000bb3eede561e5695d219c9dc791a36273 /src/server/game/Battlegrounds/BattlegroundMgr.h | |
parent | bf8714b8705c3fccc77083c6dc8665767430d346 (diff) |
Fix warnings
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundMgr.h')
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundMgr.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.h b/src/server/game/Battlegrounds/BattlegroundMgr.h index d571cb00c98..e1d6dd5f58d 100644 --- a/src/server/game/Battlegrounds/BattlegroundMgr.h +++ b/src/server/game/Battlegrounds/BattlegroundMgr.h @@ -90,7 +90,7 @@ class TC_GAME_API BattlegroundMgr void BuildBattlegroundStatusNeedConfirmation(WorldPackets::Battleground::BattlefieldStatusNeedConfirmation* battlefieldStatus, Battleground* bg, Player* player, uint32 ticketId, uint32 joinTime, uint32 timeout, uint32 arenaType); void BuildBattlegroundStatusActive(WorldPackets::Battleground::BattlefieldStatusActive* battlefieldStatus, Battleground* bg, Player* player, uint32 ticketId, uint32 joinTime, uint32 arenaType); void BuildBattlegroundStatusQueued(WorldPackets::Battleground::BattlefieldStatusQueued* battlefieldStatus, Battleground* bg, Player* player, uint32 ticketId, uint32 joinTime, BattlegroundQueueTypeId queueId, uint32 avgWaitTime, uint32 arenaType, bool asGroup); - void BuildBattlegroundStatusFailed(WorldPackets::Battleground::BattlefieldStatusFailed* battlefieldStatus, Battleground* bg, Player* pPlayer, uint32 ticketId, uint32 arenaType, GroupJoinBattlegroundResult result, ObjectGuid const* errorGuid = nullptr); + void BuildBattlegroundStatusFailed(WorldPackets::Battleground::BattlefieldStatusFailed* battlefieldStatus, Battleground* bg, Player* pPlayer, uint32 ticketId, GroupJoinBattlegroundResult result, ObjectGuid const* errorGuid = nullptr); void SendAreaSpiritHealerQueryOpcode(Player* player, Battleground* bg, ObjectGuid const& guid); /* Battlegrounds */ |