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authorShauren <shauren.trinity@gmail.com>2017-11-18 20:12:12 +0100
committerShauren <shauren.trinity@gmail.com>2017-12-30 00:26:37 +0100
commit7bb62cd23de167788b4c3dc330cdf8b5baeddc8c (patch)
tree686870e52c47467a65a0b7686f14e2c10eae19b8 /src/server/game/Battlegrounds/BattlegroundQueue.cpp
parent20a3c9eed2b201e36333a83e3b2d28d6f16d69bd (diff)
Core/DataStores: Updated db2 structures to 7.3.2.25480
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
index b1cab906416..b12912d9c56 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
@@ -130,7 +130,7 @@ bool BattlegroundQueue::SelectionPool::AddGroup(GroupQueueInfo* ginfo, uint32 de
/*********************************************************/
// add group or player (grp == NULL) to bg queue with the given leader and bg specifications
-GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, BattlegroundTypeId BgTypeId, PvpDifficultyEntry const* bracketEntry, uint8 ArenaType, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 arenateamid)
+GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, BattlegroundTypeId BgTypeId, PVPDifficultyEntry const* bracketEntry, uint8 ArenaType, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 arenateamid)
{
BattlegroundBracketId bracketId = bracketEntry->GetBracketId();
@@ -818,7 +818,7 @@ void BattlegroundQueue::BattlegroundQueueUpdate(uint32 /*diff*/, BattlegroundTyp
return;
}
- PvpDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketById(bg_template->GetMapId(), bracket_id);
+ PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketById(bg_template->GetMapId(), bracket_id);
if (!bracketEntry)
{
TC_LOG_ERROR("bg.battleground", "Battleground: Update: bg bracket entry not found for map %u bracket id %u", bg_template->GetMapId(), bracket_id);