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authorShocker <none@none>2010-09-02 15:25:02 +0300
committerShocker <none@none>2010-09-02 15:25:02 +0300
commit8331da627d28d4e830c55d70b14c9c05e78fe2d6 (patch)
treeb4c44e6c67da4150c822851bd2bdfcad8366a2f3 /src/server/game/Battlegrounds/BattlegroundQueue.cpp
parentc8dfbdac35c9f74c7ec72f7a8d42d838b8c691a8 (diff)
Some old typo fixes, closes issues #3747, #2756, #2607, thanks 2010phenix/jean-michele.nefen/toshik.777
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
index 6fc4ede2277..d5df0e0ff51 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
@@ -125,9 +125,9 @@ bool BattlegroundQueue::SelectionPool::AddGroup(GroupQueueInfo *ginfo, uint32 de
/*********************************************************/
// add group or player (grp == NULL) to bg queue with the given leader and bg specifications
-GroupQueueInfo * BattlegroundQueue::AddGroup(Player *leader, Group* grp, BattlegroundTypeId BgTypeId, PvPDifficultyEntry const* backetEntry, uint8 ArenaType, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 arenateamid)
+GroupQueueInfo * BattlegroundQueue::AddGroup(Player *leader, Group* grp, BattlegroundTypeId BgTypeId, PvPDifficultyEntry const* bracketEntry, uint8 ArenaType, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 arenateamid)
{
- BattlegroundBracketId bracketId = backetEntry->GetBracketId();
+ BattlegroundBracketId bracketId = bracketEntry->GetBracketId();
// create new ginfo
GroupQueueInfo* ginfo = new GroupQueueInfo;
@@ -201,8 +201,8 @@ GroupQueueInfo * BattlegroundQueue::AddGroup(Player *leader, Group* grp, Battleg
uint32 MinPlayers = bg->GetMinPlayersPerTeam();
uint32 qHorde = 0;
uint32 qAlliance = 0;
- uint32 q_min_level = backetEntry->minLevel;
- uint32 q_max_level = backetEntry->maxLevel;
+ uint32 q_min_level = bracketEntry->minLevel;
+ uint32 q_max_level = bracketEntry->maxLevel;
GroupsQueueType::const_iterator itr;
for (itr = m_QueuedGroups[bracketId][BG_QUEUE_NORMAL_ALLIANCE].begin(); itr != m_QueuedGroups[bracketId][BG_QUEUE_NORMAL_ALLIANCE].end(); ++itr)
if (!(*itr)->IsInvitedToBGInstanceGUID)