diff options
author | kik0 <kik0swd@gmail.com> | 2025-09-18 12:46:10 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-09-18 18:46:10 +0200 |
commit | 94d3f9dcef106d4445d06cdc36f0e38575c31019 (patch) | |
tree | 8d7dc7be394b76640e07dd7705711435786c8676 /src/server/game/Battlegrounds/BattlegroundQueue.cpp | |
parent | 2979b12f8f1c6c82a69089c2c9123a1787b36773 (diff) |
Core/Battlegrounds: Properly move team-swapped group in same-faction skirmishes (#31250)
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundQueue.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index 8ba8a152012..6d3cabc6184 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -730,7 +730,7 @@ bool BattlegroundQueue::CheckSkirmishForSameFaction(uint32 minPlayersPerTeam) //set correct team (*itr)->Team = otherTeamId; //add team to other queue - m_QueuedGroups[uint8(BG_QUEUE_NORMAL_ALLIANCE) + uint8(teamIndex)].push_front(*itr); + m_QueuedGroups[uint8(BG_QUEUE_NORMAL_ALLIANCE) + uint8(otherTeam)].push_front(*itr); //remove team from old queue GroupsQueueType::iterator itr2 = itr_team; ++itr2; |