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authorXTZGZoReX <none@none>2010-08-08 09:36:45 -0500
committerXTZGZoReX <none@none>2010-08-08 09:36:45 -0500
commit39c61157c56d08db30e6e73dfc1a3d6f22467416 (patch)
treede209e2112cbe22ee18afa9c3e7f98012611cd81 /src/server/game/Battlegrounds/BattlegroundQueue.h
parentbd926de31c29c6e2bf69c53b69c10ebbc7c0fe30 (diff)
Fixed *nix build.
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.h')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h
index 9f0c580faba..248c9cac6a5 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.h
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.h
@@ -24,6 +24,7 @@
#include "Common.h"
#include "DBCEnums.h"
#include "Battleground.h"
+#include "EventProcessor.h"
//this container can't be deque, because deque doesn't like removing the last element - if you remove it, it invalidates next iterator and crash appears
typedef std::list<Battleground*> BGFreeSlotQueueType;