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authorShauren <shauren.trinity@gmail.com>2025-06-13 19:31:03 +0200
committerShauren <shauren.trinity@gmail.com>2025-06-13 19:31:03 +0200
commitf94d87b00fe384df055d197fe957db083e4fd3c6 (patch)
tree39b2615671a7feb14634ea9ec5b06c80a95dc484 /src/server/game/Battlegrounds/BattlegroundScript.cpp
parent36332d2463cdb98171878ab8c836a875fe3493cc (diff)
Core/Scripts: Mark script base class constructors noexcept
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundScript.cpp')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundScript.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundScript.cpp b/src/server/game/Battlegrounds/BattlegroundScript.cpp
index a3bee1d6b38..5ab744cf8a2 100644
--- a/src/server/game/Battlegrounds/BattlegroundScript.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundScript.cpp
@@ -27,7 +27,7 @@
#include "ScriptMgr.h"
#include "WorldStateMgr.h"
-BattlegroundScript::BattlegroundScript(BattlegroundMap* map) : battlegroundMap(map), battleground(map->GetBG())
+BattlegroundScript::BattlegroundScript(BattlegroundMap* map) noexcept : battlegroundMap(map), battleground(map->GetBG())
{
#ifdef TRINITY_API_USE_DYNAMIC_LINKING
BattlegroundScriptTemplate const* scriptTemplate = sBattlegroundMgr->FindBattlegroundScriptTemplate(battlegroundMap->GetId(), battlegroundMap->GetBG()->GetTypeID());