diff options
author | Wyrserth <wyrserth@protonmail.com> | 2019-06-27 20:29:12 +0200 |
---|---|---|
committer | Wyrserth <wyrserth@protonmail.com> | 2019-06-27 20:30:26 +0200 |
commit | cb524a06b74cc98de0a3ff27ae2eb7aaf9fd7424 (patch) | |
tree | 8e076487ce450cb9efb16cd3f755299602b939af /src/server/game/Cache/CharacterCache.cpp | |
parent | e77c2d55c40bc9d4a15de471de754376f4ec1c49 (diff) |
Core/GameObject: trigger an update of nearby objects when the player completes a quest objective.
Prevents quest-related gameobjects from staying lootable after the player looted the last quest item from another gameobject.
Diffstat (limited to 'src/server/game/Cache/CharacterCache.cpp')
0 files changed, 0 insertions, 0 deletions