aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Cache/CharacterCache.h
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2020-12-01 21:08:06 +0100
committerShauren <shauren.trinity@gmail.com>2020-12-08 18:16:47 +0100
commitb82a3a557a7bf13d48342ea189325550059b622d (patch)
tree014fd20fae16fab1da1f056850348282b0e5e331 /src/server/game/Cache/CharacterCache.h
parent426cb31676338cf6e5411d38f645f98a7e6ccb91 (diff)
Core/DataStores: Updated db2 structures to 9.0.2
* Includes support for new character customization
Diffstat (limited to 'src/server/game/Cache/CharacterCache.h')
-rw-r--r--src/server/game/Cache/CharacterCache.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Cache/CharacterCache.h b/src/server/game/Cache/CharacterCache.h
index c76bb04ecb1..a9a872da837 100644
--- a/src/server/game/Cache/CharacterCache.h
+++ b/src/server/game/Cache/CharacterCache.h
@@ -48,6 +48,7 @@ class TC_GAME_API CharacterCache
void DeleteCharacterCacheEntry(ObjectGuid const& guid, std::string const& name);
void UpdateCharacterData(ObjectGuid const& guid, std::string const& name, uint8* gender = nullptr, uint8* race = nullptr);
+ void UpdateCharacterGender(ObjectGuid const& guid, uint8 gender);
void UpdateCharacterLevel(ObjectGuid const& guid, uint8 level);
void UpdateCharacterAccountId(ObjectGuid const& guid, uint32 accountId);
void UpdateCharacterGuildId(ObjectGuid const& guid, ObjectGuid::LowType guildId);