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authorShauren <none@none>2010-12-23 23:25:44 +0100
committerShauren <none@none>2010-12-23 23:25:44 +0100
commit928443d8993869dfbf3adceabe4ba0b3cfe0edef (patch)
treeb30f1385e6f2dd8d95357590593aa2988b094593 /src/server/game/Chat/Channels
parent95daf7998fc3b772fdcd70087c12db80bd5a031a (diff)
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Chat/Channels')
-rwxr-xr-xsrc/server/game/Chat/Channels/Channel.cpp30
-rwxr-xr-xsrc/server/game/Chat/Channels/ChannelMgr.cpp2
2 files changed, 16 insertions, 16 deletions
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp
index 35541e82642..de028c3ad80 100755
--- a/src/server/game/Chat/Channels/Channel.cpp
+++ b/src/server/game/Chat/Channels/Channel.cpp
@@ -52,7 +52,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
m_flags |= CHANNEL_FLAG_CUSTOM;
// If storing custom channels in the db is enabled either load or save the channel
- if (sWorld.getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
+ if (sWorld->getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
{
PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_CHANNEL);
stmt->setString(0, name);
@@ -76,7 +76,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
uint64 banned_guid = atol(*iter);
if (banned_guid)
{
- sLog.outDebug("Channel(%s) loaded banned guid:" UI64FMTD "",name.c_str(), banned_guid);
+ sLog->outDebug("Channel(%s) loaded banned guid:" UI64FMTD "",name.c_str(), banned_guid);
banned.insert(banned_guid);
}
}
@@ -88,7 +88,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
stmt->setString(0, name);
stmt->setUInt32(1, m_Team);
CharacterDatabase.Execute(stmt);
- sLog.outDebug("Channel(%s) saved in database", name.c_str());
+ sLog->outDebug("Channel(%s) saved in database", name.c_str());
}
m_IsSaved = true;
@@ -116,7 +116,7 @@ void Channel::UpdateChannelInDB() const
stmt->setUInt32(5, m_Team);
CharacterDatabase.Execute(stmt);
- sLog.outDebug("Channel(%s) updated in database", m_name.c_str());
+ sLog->outDebug("Channel(%s) updated in database", m_name.c_str());
}
}
@@ -131,13 +131,13 @@ void Channel::UpdateChannelUseageInDB() const
void Channel::CleanOldChannelsInDB()
{
- if (sWorld.getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0)
+ if (sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0)
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_CHANNEL);
- stmt->setUInt32(0, sWorld.getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION)*DAY);
+ stmt->setUInt32(0, sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION)*DAY);
CharacterDatabase.Execute(stmt);
- sLog.outDebug("Cleaned out unused custom chat channels.");
+ sLog->outDebug("Cleaned out unused custom chat channels.");
}
}
@@ -174,7 +174,7 @@ void Channel::Join(uint64 p, const char *pass)
if (plr)
{
if (HasFlag(CHANNEL_FLAG_LFG) &&
- sWorld.getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && plr->GetGroup())
+ sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && plr->GetGroup())
{
MakeNotInLfg(&data);
SendToOne(&data, p);
@@ -184,7 +184,7 @@ void Channel::Join(uint64 p, const char *pass)
plr->JoinedChannel(this);
}
- if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
+ if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
MakeJoined(&data, p);
SendToAll(&data);
@@ -246,7 +246,7 @@ void Channel::Leave(uint64 p, bool send)
bool changeowner = players[p].IsOwner();
players.erase(p);
- if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
+ if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
WorldPacket data;
MakeLeft(&data, p);
@@ -455,7 +455,7 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
// allow make moderator from another team only if both is GMs
// at this moment this only way to show channel post for GM from another team
if ((plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || newp->GetSession()->GetSecurity() < SEC_GAMEMASTER) &&
- plr->GetTeam() != newp->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ plr->GetTeam() != newp->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
@@ -511,7 +511,7 @@ void Channel::SetOwner(uint64 p, const char *newname)
return;
}
- if (newp->GetTeam() != plr->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ if (newp->GetTeam() != plr->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
@@ -559,7 +559,7 @@ void Channel::List(Player* player)
size_t pos = data.wpos();
data << uint32(0); // size of list, placeholder
- uint32 gmLevelInWhoList = sWorld.getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
+ uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
uint32 count = 0;
for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
@@ -621,7 +621,7 @@ void Channel::Say(uint64 p, const char *what, uint32 lang)
{
if (!what)
return;
- if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
lang = LANG_UNIVERSAL;
Player *plr = sObjectMgr->GetPlayer(p);
@@ -688,7 +688,7 @@ void Channel::Invite(uint64 p, const char *newname)
if (!plr)
return;
- if (newp->GetTeam() != plr->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ if (newp->GetTeam() != plr->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakeInviteWrongFaction(&data);
diff --git a/src/server/game/Chat/Channels/ChannelMgr.cpp b/src/server/game/Chat/Channels/ChannelMgr.cpp
index c0400b91160..2d617aa8294 100755
--- a/src/server/game/Chat/Channels/ChannelMgr.cpp
+++ b/src/server/game/Chat/Channels/ChannelMgr.cpp
@@ -22,7 +22,7 @@
ChannelMgr* channelMgr(uint32 team)
{
- if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
return ACE_Singleton<AllianceChannelMgr, ACE_Null_Mutex>::instance(); // cross-faction
if (team == ALLIANCE)