diff options
author | Treeston <treeston.mmoc@gmail.com> | 2018-01-06 00:49:04 +0100 |
---|---|---|
committer | Treeston <treeston.mmoc@gmail.com> | 2018-01-06 00:49:04 +0100 |
commit | 5a9fddaa5a44ba9efe422853c549dd56f87c59e4 (patch) | |
tree | 82d3647e23ff93319416e20d21206515835b79da /src/server/game/Combat/CombatManager.cpp | |
parent | e0b609a178528995959e5ea54255a3f856e62913 (diff) |
Core/Combat: some more detailed assertions to possibly shed light on #21187.
Diffstat (limited to 'src/server/game/Combat/CombatManager.cpp')
-rw-r--r-- | src/server/game/Combat/CombatManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp index 0ea271e4016..1700a2803c2 100644 --- a/src/server/game/Combat/CombatManager.cpp +++ b/src/server/game/Combat/CombatManager.cpp @@ -308,13 +308,13 @@ void CombatManager::PutReference(ObjectGuid const& guid, CombatReference* ref) if (ref->_isPvP) { auto& inMap = _pvpRefs[guid]; - ASSERT(!inMap && "Duplicate combat state detected - memory leak!"); + ASSERT(!inMap, "Duplicate combat state at %p being inserted for %s vs %s - memory leak!", ref, _owner->GetGUID().ToString().c_str(), guid.ToString().c_str()); inMap = static_cast<PvPCombatReference*>(ref); } else { auto& inMap = _pveRefs[guid]; - ASSERT(!inMap && "Duplicate combat state detected - memory leak!"); + ASSERT(!inMap, "Duplicate combat state at %p being inserted for %s vs %s - memory leak!", ref, _owner->GetGUID().ToString().c_str(), guid.ToString().c_str()); inMap = ref; } } |