diff options
author | QAston <qaston@gmail.com> | 2011-07-26 23:09:28 +0200 |
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committer | QAston <qaston@gmail.com> | 2011-07-26 23:09:28 +0200 |
commit | b0fe236265465a0f39aa98a8cee2916d1ccfaa02 (patch) | |
tree | 77ed4bde46de983c280a542d657a30b24865638c /src/server/game/Combat/HostileRefManager.cpp | |
parent | 29c228a80170e4264129d4e3bed4d2fc41aca5a7 (diff) |
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
Diffstat (limited to 'src/server/game/Combat/HostileRefManager.cpp')
-rwxr-xr-x | src/server/game/Combat/HostileRefManager.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Combat/HostileRefManager.cpp b/src/server/game/Combat/HostileRefManager.cpp index 91ba2d69037..f318e9b462b 100755 --- a/src/server/game/Combat/HostileRefManager.cpp +++ b/src/server/game/Combat/HostileRefManager.cpp @@ -21,6 +21,7 @@ #include "Unit.h" #include "DBCStructure.h" #include "SpellMgr.h" +#include "SpellInfo.h" HostileRefManager::~HostileRefManager() { @@ -32,7 +33,7 @@ HostileRefManager::~HostileRefManager() // The pVictim is hated than by them as well // use for buffs and healing threat functionality -void HostileRefManager::threatAssist(Unit *pVictim, float fThreat, SpellEntry const *pThreatSpell, bool pSingleTarget) +void HostileRefManager::threatAssist(Unit *pVictim, float fThreat, SpellInfo const *pThreatSpell, bool pSingleTarget) { HostileReference* ref; @@ -40,7 +41,7 @@ void HostileRefManager::threatAssist(Unit *pVictim, float fThreat, SpellEntry co ref = getFirst(); while (ref != NULL) { - float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, fThreat, (pThreatSpell ? GetSpellSchoolMask(pThreatSpell) : SPELL_SCHOOL_MASK_NORMAL), pThreatSpell); + float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, fThreat, (pThreatSpell ? pThreatSpell->GetSchoolMask() : SPELL_SCHOOL_MASK_NORMAL), pThreatSpell); if (pVictim == getOwner()) ref->addThreat(threat / size); // It is faster to modify the threat durectly if possible else |