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Diffstat (limited to 'src/server/game/Combat/HostileRefManager.cpp')
-rwxr-xr-xsrc/server/game/Combat/HostileRefManager.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Combat/HostileRefManager.cpp b/src/server/game/Combat/HostileRefManager.cpp
index 91ba2d69037..f318e9b462b 100755
--- a/src/server/game/Combat/HostileRefManager.cpp
+++ b/src/server/game/Combat/HostileRefManager.cpp
@@ -21,6 +21,7 @@
#include "Unit.h"
#include "DBCStructure.h"
#include "SpellMgr.h"
+#include "SpellInfo.h"
HostileRefManager::~HostileRefManager()
{
@@ -32,7 +33,7 @@ HostileRefManager::~HostileRefManager()
// The pVictim is hated than by them as well
// use for buffs and healing threat functionality
-void HostileRefManager::threatAssist(Unit *pVictim, float fThreat, SpellEntry const *pThreatSpell, bool pSingleTarget)
+void HostileRefManager::threatAssist(Unit *pVictim, float fThreat, SpellInfo const *pThreatSpell, bool pSingleTarget)
{
HostileReference* ref;
@@ -40,7 +41,7 @@ void HostileRefManager::threatAssist(Unit *pVictim, float fThreat, SpellEntry co
ref = getFirst();
while (ref != NULL)
{
- float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, fThreat, (pThreatSpell ? GetSpellSchoolMask(pThreatSpell) : SPELL_SCHOOL_MASK_NORMAL), pThreatSpell);
+ float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, fThreat, (pThreatSpell ? pThreatSpell->GetSchoolMask() : SPELL_SCHOOL_MASK_NORMAL), pThreatSpell);
if (pVictim == getOwner())
ref->addThreat(threat / size); // It is faster to modify the threat durectly if possible
else