diff options
author | Spp <none@none> | 2010-08-23 07:51:19 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-08-23 07:51:19 +0200 |
commit | 16d95d3115b27536e7a1c99e795a5f90c238eb16 (patch) | |
tree | c439bd1f062af3643285ebfe5cbb12d2916180dd /src/server/game/Combat/ThreatManager.cpp | |
parent | ccc2a83510c2dcdcaba1c9c1f1778b8f171e0c4c (diff) |
Core: Fix some warnings
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rw-r--r-- | src/server/game/Combat/ThreatManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 2a064a1dad1..1728ff7123e 100644 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -315,8 +315,8 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* pAttacker, Hostile } if (currentRef->getThreat() > 1.3f * pCurrentVictim->getThreat() || - currentRef->getThreat() > 1.1f * pCurrentVictim->getThreat() && - pAttacker->IsWithinMeleeRange(target)) + (currentRef->getThreat() > 1.1f * pCurrentVictim->getThreat() && + pAttacker->IsWithinMeleeRange(target))) { //implement 110% threat rule for targets in melee range found = true; //and 130% rule for targets in ranged distances break; //for selecting alive targets |