aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Combat/ThreatManager.cpp
diff options
context:
space:
mode:
authorSpp <none@none>2010-08-23 07:51:19 +0200
committerSpp <none@none>2010-08-23 07:51:19 +0200
commit16d95d3115b27536e7a1c99e795a5f90c238eb16 (patch)
treec439bd1f062af3643285ebfe5cbb12d2916180dd /src/server/game/Combat/ThreatManager.cpp
parentccc2a83510c2dcdcaba1c9c1f1778b8f171e0c4c (diff)
Core: Fix some warnings
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rw-r--r--src/server/game/Combat/ThreatManager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 2a064a1dad1..1728ff7123e 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -315,8 +315,8 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* pAttacker, Hostile
}
if (currentRef->getThreat() > 1.3f * pCurrentVictim->getThreat() ||
- currentRef->getThreat() > 1.1f * pCurrentVictim->getThreat() &&
- pAttacker->IsWithinMeleeRange(target))
+ (currentRef->getThreat() > 1.1f * pCurrentVictim->getThreat() &&
+ pAttacker->IsWithinMeleeRange(target)))
{ //implement 110% threat rule for targets in melee range
found = true; //and 130% rule for targets in ranged distances
break; //for selecting alive targets