diff options
author | QAston <qaston@gmail.com> | 2012-06-17 03:20:44 -0700 |
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committer | QAston <qaston@gmail.com> | 2012-06-17 03:20:44 -0700 |
commit | 33873cc37c1e46bb948c753592e7473465b1832e (patch) | |
tree | 663fbb8ace340980b17209f4229edf843854d10c /src/server/game/Combat/ThreatManager.cpp | |
parent | 14430c5884fbfabb8761ef069faa2e836a6f319a (diff) | |
parent | 3164ba627b3405ac201539f975bb3a57333a5070 (diff) |
Merge pull request #6820 from Elron103/pull-requests
Core/Combat: Fix CanAIAttack implementation
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rwxr-xr-x | src/server/game/Combat/ThreatManager.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 9737d4584ea..0c43c9ece0e 100755 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -354,7 +354,9 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* attacker, HostileR // list sorted and and we check current target, then this is best case if (currentVictim == currentRef || currentRef->getThreat() <= 1.1f * currentVictim->getThreat()) { - currentRef = currentVictim; // for second case + if (currentVictim != currentRef && attacker->canCreatureAttack(currentVictim->getTarget())) + currentRef = currentVictim; // for second case, if currentvictim is attackable + found = true; break; } |