diff options
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rwxr-xr-x | src/server/game/Combat/ThreatManager.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 9737d4584ea..0c43c9ece0e 100755 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -354,7 +354,9 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* attacker, HostileR // list sorted and and we check current target, then this is best case if (currentVictim == currentRef || currentRef->getThreat() <= 1.1f * currentVictim->getThreat()) { - currentRef = currentVictim; // for second case + if (currentVictim != currentRef && attacker->canCreatureAttack(currentVictim->getTarget())) + currentRef = currentVictim; // for second case, if currentvictim is attackable + found = true; break; } |