diff options
author | Shauren <none@none> | 2010-12-17 13:43:24 +0100 |
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committer | Shauren <none@none> | 2010-12-17 13:43:24 +0100 |
commit | 82f45966fc00106b52294e4c01a2848ba24e2eb8 (patch) | |
tree | dd3ee1457f54da1cdeebe3ded7e6e29f282d2bc9 /src/server/game/Combat/ThreatManager.cpp | |
parent | ee3fd3ebebcbf85d3ff942eb462b15368b76e8c1 (diff) |
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rwxr-xr-x | src/server/game/Combat/ThreatManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index e30585a9451..4fe047b0a7b 100755 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -132,7 +132,7 @@ void HostileReference::updateOnlineStatus() // target is not in flight if (isValid() && ((getTarget()->GetTypeId() != TYPEID_PLAYER || !((Player*)getTarget())->isGameMaster()) || - !getTarget()->hasUnitState(UNIT_STAT_IN_FLIGHT))) + !getTarget()->HasUnitState(UNIT_STAT_IN_FLIGHT))) { Creature* creature = getSourceUnit()->ToCreature(); online = getTarget()->isInAccessiblePlaceFor(creature); |