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authorTreeston <treeston.mmoc@gmail.com>2018-05-02 19:09:37 +0200
committerTreeston <treeston.mmoc@gmail.com>2018-05-02 19:09:37 +0200
commit081eab3cf5a5ec42917b2a7eaebf816fb36da423 (patch)
tree2ece3e5dbe86a837468303f8363cc8da0f5a72f4 /src/server/game/Combat
parentf13de8083469742d62c2d74a49a76e35469d8fb0 (diff)
Core/Unit: UNIT_FLAG renames
[UNIT_FLAG_PLAYER_CONTROLLED -> UNIT_FLAG_POSSESSED] [UNIT_FLAG_PVP_ATTACKABLE -> UNIT_FLAG_PLAYER_CONTROLLED] Signed off by: Shauren, Warlockbugs.
Diffstat (limited to 'src/server/game/Combat')
-rw-r--r--src/server/game/Combat/CombatManager.cpp8
-rw-r--r--src/server/game/Combat/ThreatManager.cpp2
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp
index 5e315350158..2e90d37bcb7 100644
--- a/src/server/game/Combat/CombatManager.cpp
+++ b/src/server/game/Combat/CombatManager.cpp
@@ -215,8 +215,8 @@ void CombatManager::InheritCombatStatesFrom(Unit const* who)
if (!IsInCombatWith(ref.first))
{
Unit* target = ref.second->GetOther(who);
- if ((_owner->IsImmuneToPC() && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE)) ||
- (_owner->IsImmuneToNPC() && !target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE)))
+ if ((_owner->IsImmuneToPC() && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED)) ||
+ (_owner->IsImmuneToNPC() && !target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED)))
continue;
SetInCombatWith(target);
}
@@ -226,8 +226,8 @@ void CombatManager::InheritCombatStatesFrom(Unit const* who)
if (!IsInCombatWith(ref.first))
{
Unit* target = ref.second->GetOther(who);
- if ((_owner->IsImmuneToPC() && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE)) ||
- (_owner->IsImmuneToNPC() && !target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE)))
+ if ((_owner->IsImmuneToPC() && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED)) ||
+ (_owner->IsImmuneToNPC() && !target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED)))
continue;
SetInCombatWith(target);
}
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 9aaeec2d665..87cfbd1c81c 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -74,7 +74,7 @@ void ThreatReference::UpdateOnlineState()
{
if (a->GetTypeId() == TYPEID_UNIT && a->ToCreature()->IsTrigger())
return false;
- if (a->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE))
+ if (a->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED))
{
if (b->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC))
return false;