diff options
| author | Rat <none@none> | 2010-10-24 21:44:58 +0200 |
|---|---|---|
| committer | Rat <none@none> | 2010-10-24 21:44:58 +0200 |
| commit | 5eb8ea2a5d20982a8847933b98d60270292f38d7 (patch) | |
| tree | 74d2c6ec167a63588ea4ec42663b76d921a6941e /src/server/game/Conditions/ConditionMgr.cpp | |
| parent | 88ae092744c265155e4f9cb792804f06e87aec36 (diff) | |
Core/ConditionMgr: added CONDITION_QUEST_COMPLETE, conditionValue1: questiID, true if player has the quest in the questlog as 'completed'
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
| -rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 5dc60f909f0..ebfdb2914cc 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -90,6 +90,12 @@ bool Condition::Meets(Player * player, Unit* invoker) condMeets = (status == QUEST_STATUS_INCOMPLETE); break; } + case CONDITION_QUEST_COMPLETE: + { + QuestStatus status = player->GetQuestStatus(mConditionValue1); + condMeets = (status == QUEST_STATUS_COMPLETE); + break; + } case CONDITION_QUEST_NONE: { QuestStatus status = player->GetQuestStatus(mConditionValue1); @@ -1116,6 +1122,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) case CONDITION_QUESTREWARDED: case CONDITION_QUESTTAKEN: case CONDITION_QUEST_NONE: + case CONDITION_QUEST_COMPLETE: { Quest const *Quest = sObjectMgr.GetQuestTemplate(cond->mConditionValue1); if (!Quest) |
