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| author | Nay <dnpd.dd@gmail.com> | 2012-08-13 16:59:43 -0700 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-08-13 16:59:43 -0700 |
| commit | 6dabeb0b31367a5ef11a7a7040b24ad18156d4b6 (patch) | |
| tree | 61b5b8f81528594f9025f9946b38e5f1795e2759 /src/server/game/Conditions/ConditionMgr.cpp | |
| parent | 2dbb194c7d058df6f262144f58446724185c0380 (diff) | |
| parent | c8eeb1f9e6d804c2b87843436fb132f9ebd75c8d (diff) | |
Merge pull request #7388 from Chevron/4.3.4
Core/AI: Removed EventAI handling. is not needed more for cataclysm.
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
| -rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 67ba643dd97..d4668142b3b 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -28,7 +28,7 @@ #include "Spell.h" // Checks if object meets the condition -// Can have CONDITION_SOURCE_TYPE_NONE && !mReferenceId if called from a special event (ie: eventAI) +// Can have CONDITION_SOURCE_TYPE_NONE && !mReferenceId if called from a special event (ie: SmartAI) bool Condition::Meets(ConditionSourceInfo& sourceInfo) { ASSERT(ConditionTarget < MAX_CONDITION_TARGETS); |
