diff options
| author | Rat <none@none> | 2010-09-20 10:19:20 +0200 |
|---|---|---|
| committer | Rat <none@none> | 2010-09-20 10:19:20 +0200 |
| commit | 2fb80e4a86a6006d5692e483880e4ec4370fe5f5 (patch) | |
| tree | 81193faa0a36fcd358c7c9ff509123de03364411 /src/server/game/Conditions/ConditionMgr.h | |
| parent | 1d6d11d367f6176b9df5a93cc68e4834623a605f (diff) | |
Core/ConditionMgr: You can now hide/show the quest marks with conditions (! ?)
note: check only runs at quest giver query!
Using together with CONDITION_SOURCE_TYPE_QUEST_ACCEPT you can totally hide quests
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.h')
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 2a8803a6c8d..1bc284eceb6 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -80,10 +80,11 @@ enum ConditionSourceType CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE = 16,//DONE CONDITION_SOURCE_TYPE_SPELL = 17,//DONE CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET = 18,//DONE - CONDITION_SOURCE_TYPE_QUEST_ACCEPT = 19//DONE + CONDITION_SOURCE_TYPE_QUEST_ACCEPT = 19,//DONE + CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK = 20//DONE }; -#define MAX_CONDITIONSOURCETYPE 20 +#define MAX_CONDITIONSOURCETYPE 21 struct Condition { |
